Rust Server IndexCard catalogue of Rust servers

Holdings11,726 servers56,761 players136 fresh wipes

Call no.14314 Off the shelf · offline

My Local Staging Server

Offline 136.55.28.158:28015 checked 27d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,314
top 60%
Last wipeWiped30 SEP2026 · 27d 1h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep1 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
30 SEP 2026Wed 30 Sep, 22:13 UTC27d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average
487/ 525
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average
28/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average
49/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
238/ 275
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
91/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average
98/ 150
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does My Local Staging Server run?

The name of My Local Staging Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on My Local Staging Server?

My Local Staging Server runs a procedural map, which the game generates.

Lists and filters

Where does My Local Staging Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is My Local Staging Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for My Local Staging Server?

The server's own tags are listed here, and the game's server browser reads them: My Local Staging Server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166427 (Build): The game build here is 166427; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on My Local Staging Server?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.

How often is My Local Staging Server wiped, and on what schedule?

The record holds too few of My Local Staging Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 1 hours.

Players and ranking

Where does My Local Staging Server sit in the rankings?

The seven-day player-hours ranking places My Local Staging Server at #14,314, among the top 60% of ranked servers.

How many players are on My Local Staging Server at the moment?

At present My Local Staging Server is offline; its last sighting was 27 days ago.

Server details

Which Rust build is My Local Staging Server running?

Rust network protocol 2634 and build 166427 on Windows is what you will find on My Local Staging Server. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of My Local Staging Server?

The server is down at this moment; the last sighting of My Local Staging Server was 27 days ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 22 September 2026 it was first seen by Rust Server Index.

What is the location of My Local Staging Server?

There is no region on record for My Local Staging Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 136.55.28.158:28015.

Joining the server

What is the way onto My Local Staging Server?

Enter client.connect 136.55.28.158:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166427,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166427
Build The game build here is 166427.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.