Rust Server IndexCard catalogue of Rust servers

Holdings11,620 servers35,915 players77 fresh wipes

Call no.15419 Off the shelf · offline

RustDockerServer

Offline 136.34.197.50:28015 checked 6d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,419
top 69%
Last wipeWiped4 OCT2026 · 24d 5h ago
24d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 01:07 UTC24d ago
0 – running 0
16 SEP 2026Wed 16 Sep, 00:23 UTC42d ago
0 – 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average
268/ 300
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average
21/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
16/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
167/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
87/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
22/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on RustDockerServer?

No gather rate appears in the name RustDockerServer. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on RustDockerServer?

RustDockerServer runs a procedural map of size 4,500 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does RustDockerServer appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include RustDockerServer are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to RustDockerServer, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: RustDockerServer gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at RustDockerServer?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.

How often is RustDockerServer wiped, and on what schedule?

The record holds too few of RustDockerServer's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 24 days 5 hours.

Population

How is RustDockerServer ranked compared with the rest?

On player hours over seven days, RustDockerServer takes #15,419, within the top 69% of ranked servers.

Is RustDockerServer quiet or crowded?

At present RustDockerServer is offline; its last sighting was 6 days 22 hours ago. Averaged over the last seven days, the count is 0 players.

Operator and status

What Rust version is RustDockerServer on?

Rust network protocol 2634 and build 167781, on Linux, is what RustDockerServer runs. The protocol must match before you can join, and Steam takes care of updating it.

Is RustDockerServer reachable, and does it stay up?

The server is down at this moment; the last sighting of RustDockerServer was 6 days 22 hours ago. Of the last 7 full days, 9 of 168 hours were up, 5% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Which region is RustDockerServer in?

There is no region on record for RustDockerServer; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 136.34.197.50:28015.

How to join

What is the way onto RustDockerServer?

If you would rather use the console, press F1 in Rust and enter client.connect 136.34.197.50:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.