Rust Server IndexCard catalogue of Rust servers

Holdings11,600 servers34,753 players67 fresh wipes

Call no.5248 On the shelf · online

tickles pickles

Online 136.243.0.51:25598 checked 12m ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak 3
Rank
#5,248
top 24%
Last wipeWiped19 OCT2026 · 8d 6h ago
8d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average
257/ 275
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average
21/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
17/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
157/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
69/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
38/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On tickles pickles, which rules and settings apply?

You will find no gather rate in the name of tickles pickles. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on tickles pickles?

Generated by the game, the procedural map of tickles pickles has size 3,000 and seed 322124301. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry tickles pickles?

These lists on Rust Server Index take tickles pickles: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to tickles pickles, and what do they stand for?

Filed under these tags, as published by tickles pickles and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): 40 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

Which wipe timetable does tickles pickles follow?

The record holds too few of tickles pickles's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 8 days 6 hours.

Population

How is tickles pickles ranked compared with the rest?

On player hours over seven days, tickles pickles takes #5,248, within the top 24% of ranked servers.

Is tickles pickles quiet or crowded?

tickles pickles is currently showing 0 players on 40 slots. Averaged across seven days: 0 players, peaking at 3.

Operator and status

What Rust version is tickles pickles on?

Rust network protocol 2635 and build 168909, on Linux, is what tickles pickles runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of tickles pickles?

You will find tickles pickles online as of now. About 3 days 22 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 89%, 149 hours out of 168. It was first recorded by Rust Server Index on 19 October 2026.

Is the performance on tickles pickles good?

Server fps held at 10 on average across the last 48 hours, never dropping below 2. The entity count reached 46,139, covering buildings, deployables and all else in the world. Memory use reached as much as 2,134 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is tickles pickles in?

No region is published by tickles pickles. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 136.243.0.51:25598.

How to join

How can you connect to tickles pickles?

Two ways in. Type client.connect 136.243.0.51:25598 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://playnhost.com/ is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players 40 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.