Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players0 fresh wipes

Call no.12998 Off the shelf · offline

FuckEAC Test Server

Offline 136.169.243.81:28015 checked 11d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#12,998
top 60%
Last wipeWiped8 OCT2026 · 20d 8h ago
20d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct16 Oct20 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.8 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
8 OCT 2026Thu 8 Oct, 11:57 UTC20d ago
1 – running 0
3 OCT 2026Sat 3 Oct, 16:45 UTC25d ago
1 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on FuckEAC Test Server?

No gather rate appears in the name FuckEAC Test Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned off.

What is the map on FuckEAC Test Server?

Generated by the game, the map is procedural on FuckEAC Test Server.

Tags and filters

Where does FuckEAC Test Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is FuckEAC Test Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for FuckEAC Test Server?

The server's own tags are listed here, and the game's server browser reads them: FuckEAC Test Server gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): Build on file: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at FuckEAC Test Server?

The average peak across its recent wipes is 1 players. 2 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

When does FuckEAC Test Server wipe?

Its rhythm is not yet clear, since the record holds too few of FuckEAC Test Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 20 days 8 hours.

Players and ranking

What position does FuckEAC Test Server hold among Rust servers?

On player hours over seven days, FuckEAC Test Server takes #12,998, within the top 60% of ranked servers.

Is FuckEAC Test Server quiet or crowded?

Filed under offline: FuckEAC Test Server, last seen 11 days 7 hours ago.

Server facts

What Rust version is FuckEAC Test Server on?

Rust network protocol 2634 and build 166652, on Windows, is what FuckEAC Test Server runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of FuckEAC Test Server?

As of now FuckEAC Test Server is offline, with its last appearance 11 days 7 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 3 October 2026.

Where in the world is FuckEAC Test Server hosted?

No region is published by FuckEAC Test Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 136.169.243.81:28015.

How to join

What steps lead onto FuckEAC Test Server?

If you would rather use the console, press F1 in Rust and enter client.connect 136.169.243.81:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build Build on file: 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.