Falkors Retreat |PVE|Raidable Bases|Skill Tree|
Online 135.148.151.135:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 9players, last three wipes
- crowd held
- 0%else halves by day 10
Coming wipes
- in 7d 16hThu 5 Nov, 19:00 UTCFW
- in 14d 15hThu 12 Nov, 17:23 UTC
- in 35d 16hThu 3 Dec, 19:00 UTCFW
- in 42d 15hThu 10 Dec, 17:23 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 17:23 UTC13d ago |
10 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 17:49 UTC FW27d ago |
8 | halved by day 12 | 14 days | 0 |
17 SEP 2026Thu 17 Sep, 17:41 UTC41d ago |
9 | halved by day 8 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Falkors Retreat |PVE|Raidable Bases|Skill Tree|, which rules and settings apply?
You will find no gather rate in the name of Falkors Retreat |PVE|Raidable Bases|Skill Tree|. 8 players per group is the default limit. The server runs pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
Falkors Retreat |PVE|Raidable Bases|Skill Tree| runs a procedural map of size 4,500 with seed 1532180907, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is Falkors Retreat |PVE|Raidable Bases|Skill Tree| filed under?
Filed under these Rust Server Index lists is Falkors Retreat |PVE|Raidable Bases|Skill Tree|: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What is meant by the tags on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
The server's own tags are listed here, and the game's server browser reads them: Falkors Retreat |PVE|Raidable Bases|Skill Tree| gives gmvanilla (Game mode): Unmodified survival rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What should you expect on Falkors Retreat |PVE|Raidable Bases|Skill Tree| when wipe day comes?
The average peak across its recent wipes is 9 players. 7 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 10 the crowd had fallen below half when it didn't hold.
How often is Falkors Retreat |PVE|Raidable Bases|Skill Tree| wiped, and on what schedule?
The wipe rhythm of Falkors Retreat |PVE|Raidable Bases|Skill Tree| is every 4 weeks on Thursday at 17:23 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 13 days 8 hours is when its current world was made. A wipe schedule of every two weeks is published in its tags.
Population
What position does Falkors Retreat |PVE|Raidable Bases|Skill Tree| hold among Rust servers?
Filed under rankings: #2,777 for Falkors Retreat |PVE|Raidable Bases|Skill Tree| on seven-day player hours, top 12% overall.
How many players are on Falkors Retreat |PVE|Raidable Bases|Skill Tree| at the moment?
The live count for Falkors Retreat |PVE|Raidable Bases|Skill Tree| stands at 1 players, out of 100 slots. The seven-day average is 1 players; the peak reached 6. Over the last 48 hours, 23:00 UTC drew the highest average: 6 players.
Server details
Which Rust build is Falkors Retreat |PVE|Raidable Bases|Skill Tree| running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Falkors Retreat |PVE|Raidable Bases|Skill Tree|. To join you need the same protocol; Steam handles the update.
Is Falkors Retreat |PVE|Raidable Bases|Skill Tree| reachable, and does it stay up?
Right now Falkors Retreat |PVE|Raidable Bases|Skill Tree| is up and running. The uptime it reports puts the last restart at about 12 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on Falkors Retreat |PVE|Raidable Bases|Skill Tree| good?
Averaged over the last 48 hours, server fps was 140, with a low of 64. The entity count reached 139,903, covering buildings, deployables and all else in the world. Memory use reached as much as 5,255 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is Falkors Retreat |PVE|Raidable Bases|Skill Tree| hosted?
Falkors Retreat |PVE|Raidable Bases|Skill Tree| gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 135.148.151.135:28015.
Joining the server
What steps lead onto Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
Enter client.connect 135.148.151.135:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/QnjvHtNnBQ.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.