rust6424
Online 135.148.150.128:60433 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On rust6424, which rules and settings apply?
The name of rust6424 does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on rust6424?
Generated by the game, the procedural map of rust6424 has size 3,000 and seed 831131816. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where does rust6424 appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include rust6424 are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the tags listed for rust6424?
Filed under these tags, as published by rust6424 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
When does rust6424 wipe?
An estimate from the force wipe gives rust6424's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 3 days 21 hours. Its tags state a wipe schedule of once a month.
Player counts
How is rust6424 ranked compared with the rest?
The seven-day player-hours ranking places rust6424 at #10,187, among the top 46% of ranked servers.
What does the player count on rust6424 look like?
rust6424 is currently showing 0 players on 100 slots. The seven-day average is 0 players; the peak reached 2.
Operator and status
What Rust version is rust6424 on?
Rust network protocol 2635 and build 168909, on Linux, is what rust6424 runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of rust6424?
You will find rust6424 online as of now. About 3 days 19 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 3 full days came to 99%, 71 hours out of 72. The earliest sighting at Rust Server Index is 25 October 2026.
What is performance like on rust6424?
The last 48 hours give an average of 178 server fps and a floor of 12. The entity count reached 51,469, covering buildings, deployables and all else in the world. Up to 2,584 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Where in the world is rust6424 hosted?
There is no region on record for rust6424; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 135.148.150.128:60433.
Joining the server
How can you connect to rust6424?
Enter client.connect 135.148.150.128:60433 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.