Siunattu
Online 135.148.15.62:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.1 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 17:25 UTC6d ago |
2 | – | running | 0 |
16 OCT 2026Fri 16 Oct, 22:39 UTC12d ago |
1 | halved by day 1 | 5.8 days | 0 |
13 OCT 2026Tue 13 Oct, 19:45 UTC15d ago |
1 | halved by day 1 | 3.1 days | 1 |
11 OCT 2026Sun 11 Oct, 22:23 UTC17d ago |
1 | – | 1.9 days | 1 |
6 OCT 2026Tue 6 Oct, 01:08 UTC23d ago |
1 | halved by day 2 | 5.9 days | 1 |
4 OCT 2026Sun 4 Oct, 02:09 UTC25d ago |
1 | – | 2 days | 1 |
1 OCT 2026Thu 1 Oct, 18:54 UTC FW27d ago |
1 | held half | 2.3 days | 1 |
29 SEP 2026Tue 29 Sep, 21:48 UTC29d ago |
1 | – | 1.9 days | 0 |
28 SEP 2026Mon 28 Sep, 17:43 UTC30d ago |
1 | – | 1.2 days | 1 |
25 SEP 2026Fri 25 Sep, 04:57 UTC34d ago |
1 | halved by day 2 | 3.5 days | 0 |
20 SEP 2026Sun 20 Sep, 22:50 UTC38d ago |
1 | held half | 4.3 days | 0 |
17 SEP 2026Thu 17 Sep, 01:42 UTC42d ago |
1 | halved by day 1 | 3.9 days | 0 |
15 SEP 2026Tue 15 Sep, 18:34 UTC43d ago |
1 | – | 1.3 days | 1 |
13 SEP 2026Sun 13 Sep, 17:02 UTC45d ago |
1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Siunattu?
You will find no gather rate in the name of Siunattu. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Siunattu?
Generated by the game, the procedural map of Siunattu has size 3,100 and seed 123457. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is Siunattu filed under?
These lists on Rust Server Index take Siunattu: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on Siunattu?
Filed under these tags, as published by Siunattu and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on Siunattu?
At their busiest, its recent wipes drew 1 players on average. 4 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.
When does Siunattu wipe?
No next wipe can be predicted for Siunattu: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 days 8 hours is when its current world was made.
Players and ranking
Where does Siunattu sit in the rankings?
On player hours over seven days, Siunattu takes #6,584, within the top 30% of ranked servers.
How many players are on Siunattu at the moment?
Siunattu is currently showing 0 players on 40 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. Over the last 48 hours, 23:00 UTC drew the highest average: 1 players.
Server facts
What Rust version is Siunattu on?
Rust network protocol 2635 and build 168909, on Linux, is what Siunattu runs. To join you need the same protocol; Steam handles the update.
Is Siunattu reachable, and does it stay up?
The server is live at this moment: Siunattu. The uptime it reports puts the last restart at about 35 hours ago. Of the last 7 full days, 158 of 168 hours were up, 94% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on Siunattu?
Server fps held at 216 on average across the last 48 hours, never dropping below 161. The entity count reached 50,873, covering buildings, deployables and all else in the world. Memory use reached as much as 4,033 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is Siunattu hosted?
No region is published by Siunattu. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 135.148.15.62:28015.
Connecting
How can you connect to Siunattu?
Enter client.connect 135.148.15.62:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.