Rust Server IndexCard catalogue of Rust servers

Holdings11,892 servers103,409 players496 fresh wipes

Call no.15289 Off the shelf · offline

A Shockbyte x Discord Production Rust Server

Offline 135.148.15.39:26086 checked 2d ago

Subjects
Players now
0/ 125
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipeWiped27 OCT2026 · 2d 2h ago
2d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average
312/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
414/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
950/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
46/ 100
EU
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average
480/ 8
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
974/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry A Shockbyte x Discord Production Rust Server?

The Rust Server Index lists that include A Shockbyte x Discord Production Rust Server are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags are attached to A Shockbyte x Discord Production Rust Server, and what do they stand for?

These are the tags A Shockbyte x Discord Production Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp125 (Max players): 125 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does A Shockbyte x Discord Production Rust Server follow?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 2 days 2 hours is when its current world was made.

Player counts

How is A Shockbyte x Discord Production Rust Server ranked compared with the rest?

On player hours over seven days, A Shockbyte x Discord Production Rust Server takes #15,289, within the top 69% of ranked servers.

Is A Shockbyte x Discord Production Rust Server quiet or crowded?

Filed under offline: A Shockbyte x Discord Production Rust Server, last seen 2 days 2 hours ago. Filed under seven-day average: 0 players.

Server facts

Which Rust build is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte x Discord Production Rust Server. The protocol must match before you can join, and Steam takes care of updating it.

Is A Shockbyte x Discord Production Rust Server reachable, and does it stay up?

As of now A Shockbyte x Discord Production Rust Server is offline, with its last appearance 2 days 2 hours ago. Of the last 1 full day, 0 of 24 hours were up, 0% of the time. On 27 October 2026 it was first seen by Rust Server Index.

What is the location of A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 135.148.15.39:26086.

How to join

How can you connect to A Shockbyte x Discord Production Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 135.148.15.39:26086. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp125
Max players 125 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.