A Shockbyte Rust Server
Online 135.148.15.238:24839 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in use on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is A Shockbyte Rust Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to A Shockbyte Rust Server, and what do they stand for?
Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp75 (Max players): The queue ceiling sits at 75; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
When does A Shockbyte Rust Server wipe?
Its rhythm is not yet clear, since the record holds too few of A Shockbyte Rust Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 2 hours.
Population
What position does A Shockbyte Rust Server hold among Rust servers?
The seven-day player-hours ranking places A Shockbyte Rust Server at #12,941, among the top 58% of ranked servers.
Is A Shockbyte Rust Server quiet or crowded?
The live count for A Shockbyte Rust Server stands at 0 players, out of 75 slots. The seven-day average is 0 players; the peak reached 1. Filed under busiest hour: 22:00 UTC in the last 48 hours, averaging 0 players.
Server details
Which Rust build is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.
Is A Shockbyte Rust Server reachable, and does it stay up?
You will find A Shockbyte Rust Server online as of now. The uptime it reports puts the last restart at about 6 days 3 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 20 October 2026.
What is performance like on A Shockbyte Rust Server?
The last 48 hours give an average of 238 server fps and a floor of 232. The entity count reached 8,278, covering buildings, deployables and all else in the world. Up to 3,137 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
What is the location of A Shockbyte Rust Server?
A Shockbyte Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 135.148.15.238:24839.
Connecting
What is the way onto A Shockbyte Rust Server?
If you would rather use the console, press F1 in Rust and enter client.connect 135.148.15.238:24839. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.