Rust Server IndexCard catalogue of Rust servers

Holdings11,851 servers93,847 players391 fresh wipes

Call no.6513 On the shelf · online

[US] Viking Solo PvE

Online 135.148.15.213:23975 checked 11m ago

Subjects 1. modded2. oxide
Players now
0/ 75
0% full
7-day average
0
peak 1
Rank
#6,513
top 29%
Last wipeWiped24 OCT2026 · 5d 15h ago
5d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 4

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 00:10 UTC5d ago
1 – running 0
15 OCT 2026Thu 15 Oct, 16:25 UTC13d ago
1 halved by day 4 8.3 days 0
11 OCT 2026Sun 11 Oct, 19:31 UTC17d ago
2 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average
19/ 100
NA 10/ 50
NA
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average
2/ 100
NA
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
9/ 150
NA
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average
6/ 175
NA
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
3/ 90
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does [US] Viking Solo PvE run?

You will find no gather rate in the name of [US] Viking Solo PvE. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on [US] Viking Solo PvE?

Size 3,000, seed 31337: the game generates the procedural map on [US] Viking Solo PvE. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is [US] Viking Solo PvE filed under?

Filed under these Rust Server Index lists is [US] Viking Solo PvE: Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on [US] Viking Solo PvE?

Filed under these tags, as published by [US] Viking Solo PvE and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp75 (Max players): The queue ceiling sits at 75; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at [US] Viking Solo PvE?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the other cases, numbers dropped below half by day 4.

Which wipe timetable does [US] Viking Solo PvE follow?

No next wipe can be predicted for [US] Viking Solo PvE: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 5 days 15 hours is when its current world was made.

Players and ranking

How is [US] Viking Solo PvE ranked compared with the rest?

The seven-day player-hours ranking places [US] Viking Solo PvE at #6,513, among the top 29% of ranked servers.

What does the player count on [US] Viking Solo PvE look like?

[US] Viking Solo PvE is currently showing 0 players on 75 slots. The seven-day average is 0 players; the peak reached 1. Filed under busiest hour: 13:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

What version does [US] Viking Solo PvE use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on [US] Viking Solo PvE. To join you need the same protocol; Steam handles the update.

How reliable is [US] Viking Solo PvE, and is it online now?

Right now [US] Viking Solo PvE is up and running. Its reported uptime gives the last restart as roughly 25 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 11 October 2026.

Is the performance on [US] Viking Solo PvE good?

Averaged over the last 48 hours, server fps was 226, with a low of 130. The entity count reached 48,378, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,375 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of [US] Viking Solo PvE?

No region tag is published by [US] Viking Solo PvE; the name it carries points to North America. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 135.148.15.213:23975.

Connecting

What is the way onto [US] Viking Solo PvE?

Enter client.connect 135.148.15.213:23975 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp75
Max players The queue ceiling sits at 75.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.