A Shockbyte Rust Server
Online 135.148.15.155:27599 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does A Shockbyte Rust Server run?
The name of A Shockbyte Rust Server does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on A Shockbyte Rust Server?
Size 1,500, seed 50000: the game generates the procedural map on A Shockbyte Rust Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?
The Rust Server Index lists that include A Shockbyte Rust Server are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on A Shockbyte Rust Server?
Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
When does A Shockbyte Rust Server wipe?
The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 8 days 18 hours.
Player counts
Where does A Shockbyte Rust Server sit in the rankings?
The seven-day player-hours ranking places A Shockbyte Rust Server at #15,310, among the top 69% of ranked servers.
How many players are on A Shockbyte Rust Server at the moment?
Filed under live counts: A Shockbyte Rust Server, 0 players on 40 slots at present. Averaged over the last seven days, the count is 0 players.
Server details
What version does A Shockbyte Rust Server use?
Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte Rust Server runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of A Shockbyte Rust Server?
The server is live at this moment: A Shockbyte Rust Server. About 21 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 166 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 21 October 2026.
How well does A Shockbyte Rust Server perform?
The last 48 hours give an average of 216 server fps and a floor of 5. The entity count reached 8,293, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,871 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is A Shockbyte Rust Server hosted?
There is no region on record for A Shockbyte Rust Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 135.148.15.155:27599.
How to join
How can you connect to A Shockbyte Rust Server?
Two ways in. Type client.connect 135.148.15.155:27599 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.