Rust Server IndexCard catalogue of Rust servers

Holdings11,764 servers70,199 players215 fresh wipes

Call no.NA15290 On the shelf · online

LoneRust Test Server

Online NA 135.148.137.125:28515 checked 11m ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,290
top 69% · #1497 in NA
Last wipeWiped21 OCT2026 · 8d 19h ago
8d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.9 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 OCT 2026Wed 21 Oct, 03:33 UTC8d ago
1 – running 0
16 OCT 2026Fri 16 Oct, 05:32 UTC13d ago
0 – 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average
38/ 100
NA 34/ 50
NA
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
93/ 100
NA
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
8/ 150
NA
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average
14/ 175
NA
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
6/ 90
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does LoneRust Test Server run?

The name of LoneRust Test Server does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on LoneRust Test Server?

LoneRust Test Server runs a procedural map of size 1,000 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: LR - 2x Actual One Grid.

Tags and filters

Which lists and filters on Rust Server Index is LoneRust Test Server filed under?

Filed under these Rust Server Index lists is LoneRust Test Server: Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to LoneRust Test Server, and what do they stand for?

Filed under these tags, as published by LoneRust Test Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): Server browser region: North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on LoneRust Test Server when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does LoneRust Test Server follow?

LoneRust Test Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 8 days 19 hours is when its current world was made.

Player counts

How is LoneRust Test Server ranked compared with the rest?

On seven-day player hours, LoneRust Test Server takes #15,290 overall and #1,497 in North America, within the top 69% of ranked servers.

Is LoneRust Test Server quiet or crowded?

LoneRust Test Server is currently showing 0 players on 40 slots. Averaged over the last seven days, the count is 0 players.

Server details

What Rust version is LoneRust Test Server on?

Rust network protocol 2634 and build 167781 on Linux is what you will find on LoneRust Test Server. The protocol must match before you can join, and Steam takes care of updating it.

Is LoneRust Test Server reachable, and does it stay up?

Right now LoneRust Test Server is up and running. The uptime it reports puts the last restart at about 7 days 3 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on LoneRust Test Server good?

Server fps held at 60 on average across the last 48 hours, never dropping below 60. Buildings, deployables and everything else in the world came to as many as 5,534 entities. The peak memory figure stood at 2,632 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is LoneRust Test Server hosted?

LoneRust Test Server gives North America as its location and the tag NA. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 135.148.137.125:28515.

How to join

What is the way onto LoneRust Test Server?

Two ways in. Type client.connect 135.148.137.125:28515 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://lonerust.gg.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Region

NA
North America Server browser region: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.