Rust Server IndexCard catalogue of Rust servers

Holdings11,857 servers101,834 players547 fresh wipes

Call no.15514 Off the shelf · offline

Big Chungus PvE Adventures

Offline 135.148.136.238:28015 checked 42d ago

Subjects 1. modded2. carbon3. pve
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,514
no region published
Last wipeWiped6 JUN2026 · 145d 9h ago
145d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 255 on average
200/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 245 on average
315/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
65/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
30/ 200
54/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
63/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Big Chungus PvE Adventures?

No gather rate appears in the name Big Chungus PvE Adventures. 8 players per group is the default limit. Filed under pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Big Chungus PvE Adventures?

Big Chungus PvE Adventures runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is Big Chungus PvE Adventures filed under?

Filed under these Rust Server Index lists is Big Chungus PvE Adventures: Tutorial servers, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for Big Chungus PvE Adventures?

These are the tags Big Chungus PvE Adventures publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp20 (Max players): Player cap: 20; ts8 (Group limit): Game default applies: teams of up to 8; v2627 (Protocol): The protocol is 2627; older or newer clients cannot join; cs153660 (Build): The game build here is 153660; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^t (Tutorial on): Facepunch's tutorial is available for those starting out; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does Big Chungus PvE Adventures wipe?

Big Chungus PvE Adventures's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 145 days 9 hours.

Population

Where does Big Chungus PvE Adventures sit in the rankings?

Filed under rankings: #15,514 for Big Chungus PvE Adventures on seven-day player hours, top – overall.

How many players are on Big Chungus PvE Adventures at the moment?

The last check found Big Chungus PvE Adventures offline, last seen 42 days 21 hours ago.

Server facts

What version does Big Chungus PvE Adventures use?

Rust network protocol 2627 and build 153660 on Windows is what you will find on Big Chungus PvE Adventures. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Big Chungus PvE Adventures, and is it online now?

Last seen 42 days 21 hours ago, Big Chungus PvE Adventures is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 16 September 2026 it was first seen by Rust Server Index.

What is the location of Big Chungus PvE Adventures?

Big Chungus PvE Adventures gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 135.148.136.238:28015.

Joining the server

What is the way onto Big Chungus PvE Adventures?

Two ways in. Type client.connect 135.148.136.238:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2627,^z,^y,^t,^p,gmrust,cs153660,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp20
Max players Player cap: 20.
ts8
Group limit Game default applies: teams of up to 8.
v2627
Protocol The protocol is 2627; older or newer clients cannot join.
cs153660
Build The game build here is 153660.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for those starting out.
^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.