Rust Server IndexCard catalogue of Rust servers

Holdings11,615 servers32,207 players66 fresh wipes

Call no.11274 Off the shelf · offline

A Shockbyte Rust Server

Offline 135.148.10.249:29338 checked 1d ago

Subjects 1. quad 2. modded3. oxide4. softcore
Players now
0/ 2
0% full
7-day average
0
peak 2
Rank
#11,274
top 51%
Last wipeWiped1 OCT2026 · 27d 10h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123406:0007:0008:0010:0011:0012:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040006:0007:0008:0010:0011:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 51% of all ranked servers, and #540 of the quad servers (top 65%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.9 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:53 UTC FW27d ago
2 – running 1
26 SEP 2026Sat 26 Sep, 20:49 UTC32d ago
2 held half 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 0/ 100
EA 0/ 233
[EA] Softcore 1quad · monthly · 67 on average
48/ 350
NA
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
33/ 300
OC
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average
22/ 150
NA
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
3/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. The group limit is 4 players, as stated (quad). Filed under softcore, The easier mode from Facepunch: part of your loot is kept. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on A Shockbyte Rust Server?

Generated by the game, the procedural map of A Shockbyte Rust Server has size 3,000 and seed 50000. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take A Shockbyte Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the tags listed for A Shockbyte Rust Server?

Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmsoftcore (Game mode): Softcore: the easier mode; mp2 (Max players): Player cap: 2; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at A Shockbyte Rust Server?

The average peak across its recent wipes is 2 players. The latest wipe peaked 3 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

When does A Shockbyte Rust Server wipe?

Its rhythm is not yet clear, since the record holds too few of A Shockbyte Rust Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 27 days 10 hours.

Player counts

Where does A Shockbyte Rust Server sit in the rankings?

The seven-day player-hours ranking places A Shockbyte Rust Server at #11,274, among the top 51% of ranked servers. Among servers in the quad group, the rank is #540.

Is A Shockbyte Rust Server quiet or crowded?

Filed under offline: A Shockbyte Rust Server, last seen 41 hours ago. The seven-day average is 0 players; the peak reached 2.

Server facts

What version does A Shockbyte Rust Server use?

Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte Rust Server runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of A Shockbyte Rust Server?

The server is down at this moment; the last sighting of A Shockbyte Rust Server was 41 hours ago. The uptime it reports puts the last restart at about 20 hours ago. Uptime for the last 7 full days came to 79%, 133 hours out of 168. It was first recorded by Rust Server Index on 21 September 2026.

What is performance like on A Shockbyte Rust Server?

Server fps held at 202 on average across the last 48 hours, never dropping below 188. Buildings, deployables and everything else in the world came to as many as 49,312 entities. Up to 3,084 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Which region is A Shockbyte Rust Server in?

A Shockbyte Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 135.148.10.249:29338.

How to join

How can you connect to A Shockbyte Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 135.148.10.249:29338. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore: the easier mode.
mp2
Max players Player cap: 2.
ts4
Group limit The team ceiling is 4.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.