Rust Server IndexCard catalogue of Rust servers

Holdings11,790 servers64,938 players124 fresh wipes

Call no.15339 Off the shelf · offline

Isolated rust validation

Offline 134.255.255.26:29950 checked 1d ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipeWiped26 OCT2026 · 1d 23h ago
1d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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468/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
280/ 400
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
40/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
34/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
84/ 150
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
104/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Isolated rust validation?

No gather rate appears in the name Isolated rust validation. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Isolated rust validation?

A procedural map, generated by the game, is what Isolated rust validation runs.

Lists and filters

Where does Isolated rust validation appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Isolated rust validation: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags listed for Isolated rust validation?

The server's own tags are listed here, and the game's server browser reads them: Isolated rust validation gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

When does Isolated rust validation wipe?

The record holds too few of Isolated rust validation's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 47 hours.

Players and ranking

What position does Isolated rust validation hold among Rust servers?

Filed under rankings: #15,339 for Isolated rust validation on seven-day player hours, top 69% overall.

What does the player count on Isolated rust validation look like?

Filed under offline: Isolated rust validation, last seen 47 hours ago. Filed under seven-day average: 0 players.

Server details

What version does Isolated rust validation use?

Rust network protocol 2635 and build 168909, on Linux, is what Isolated rust validation runs. To join you need the same protocol; Steam handles the update.

Is Isolated rust validation reachable, and does it stay up?

Last seen 47 hours ago, Isolated rust validation is offline right now. Uptime for the last 1 full day came to 0%, 0 hours out of 24. It was first recorded by Rust Server Index on 26 October 2026.

What is the location of Isolated rust validation?

There is no region on record for Isolated rust validation; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 134.255.255.26:29950.

Connecting

What steps lead onto Isolated rust validation?

If you would rather use the console, press F1 in Rust and enter client.connect 134.255.255.26:29950. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.