Rust Server IndexCard catalogue of Rust servers

Holdings11,844 servers83,167 players280 fresh wipes

Call no.9516 On the shelf · online

Rusty Tinu - PvE [NO kill/cheat/steal/raid]

Online 134.255.217.65:27072 checked 10m ago

Subjects 1. modded2. oxide3. pve
Players now
0/ 24
0% full
7-day average
0
peak 1
Rank
#9,516
top 43%
Last wipeWiped13 OCT2026 · 15d 20h ago
15d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
11.8 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
13 OCT 2026Tue 13 Oct, 17:57 UTC15d ago
1 – running 0
1 OCT 2026Thu 1 Oct, 22:20 UTC FW27d ago
1 halved by day 1 11.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average
132/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average
249/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
46/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
89/ 200
27/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
55/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Rusty Tinu - PvE [NO kill/cheat/steal/raid] run?

The name of Rusty Tinu - PvE [NO kill/cheat/steal/raid] does not state a gather rate. The group limit is 8 players, the game's default. Filed under pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

Size 4,000, seed 2147483647: the game generates the procedural map on Rusty Tinu - PvE [NO kill/cheat/steal/raid]. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

These lists on Rust Server Index take Rusty Tinu - PvE [NO kill/cheat/steal/raid]: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Rusty Tinu - PvE [NO kill/cheat/steal/raid], and what do they stand for?

These are the tags Rusty Tinu - PvE [NO kill/cheat/steal/raid] publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp24 (Max players): The queue ceiling sits at 24; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; modded (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 27 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does Rusty Tinu - PvE [NO kill/cheat/steal/raid] follow?

Its rhythm is not yet clear, since the record holds too few of Rusty Tinu - PvE [NO kill/cheat/steal/raid]'s wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 20 hours is when its current world was made.

Population

What position does Rusty Tinu - PvE [NO kill/cheat/steal/raid] hold among Rust servers?

The seven-day player-hours ranking places Rusty Tinu - PvE [NO kill/cheat/steal/raid] at #9,516, among the top 43% of ranked servers.

What does the player count on Rusty Tinu - PvE [NO kill/cheat/steal/raid] look like?

The live count for Rusty Tinu - PvE [NO kill/cheat/steal/raid] stands at 0 players, out of 24 slots. Averaged across seven days: 0 players, peaking at 1.

Operator and status

What Rust version is Rusty Tinu - PvE [NO kill/cheat/steal/raid] on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Rusty Tinu - PvE [NO kill/cheat/steal/raid]. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Rusty Tinu - PvE [NO kill/cheat/steal/raid], and is it online now?

You will find Rusty Tinu - PvE [NO kill/cheat/steal/raid] online as of now. Its reported uptime gives the last restart as roughly 10 hours ago. Of the last 7 full days, 159 of 168 hours were up, 95% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on Rusty Tinu - PvE [NO kill/cheat/steal/raid] good?

The last 48 hours give an average of 57 server fps and a floor of 42. Buildings, deployables and everything else in the world came to as many as 100,299 entities. The peak memory figure stood at 3,002 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

Rusty Tinu - PvE [NO kill/cheat/steal/raid] gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 134.255.217.65:27072.

Connecting

How can you connect to Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

If you would rather use the console, press F1 in Rust and enter client.connect 134.255.217.65:27072. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://tinu1976.ch.

Subject headings explained

Server tags

What each one means.

Published as mp24,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Rust survival, as standard.
mp24
Max players The queue ceiling sits at 24.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.
modded
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.