==RUST_SERVER_NAME==
Offline 133.88.121.224:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does ==RUST_SERVER_NAME== run?
The name of ==RUST_SERVER_NAME== does not state a gather rate. The group limit is 8 players, the game's default. The server runs pve, no combat between players. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on ==RUST_SERVER_NAME==?
==RUST_SERVER_NAME== runs a procedural map of size 3,500 with seed 580500824, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Where does ==RUST_SERVER_NAME== appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include ==RUST_SERVER_NAME== are Community Rust servers, indexed and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the tags listed for ==RUST_SERVER_NAME==?
These are the tags ==RUST_SERVER_NAME== publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166586 (Build): Build on file: 166586; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^p (PvE): The world is the threat here, not other players. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How often is ==RUST_SERVER_NAME== wiped, and on what schedule?
==RUST_SERVER_NAME=='s rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 27 days 5 hours.
Players and ranking
Where does ==RUST_SERVER_NAME== sit in the rankings?
Filed under rankings: #15,895 for ==RUST_SERVER_NAME== on seven-day player hours, top 70% overall.
Is ==RUST_SERVER_NAME== quiet or crowded?
At present ==RUST_SERVER_NAME== is offline; its last sighting was 27 days 4 hours ago.
Operator and status
What version does ==RUST_SERVER_NAME== use?
Rust network protocol 2634 and build 166586 on Linux is what you will find on ==RUST_SERVER_NAME==. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of ==RUST_SERVER_NAME==?
As of now ==RUST_SERVER_NAME== is offline, with its last appearance 27 days 4 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 2 October 2026 it was first seen by Rust Server Index.
Where in the world is ==RUST_SERVER_NAME== hosted?
No region is published by ==RUST_SERVER_NAME==. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 133.88.121.224:28015.
Connecting
What is the way onto ==RUST_SERVER_NAME==?
If you would rather use the console, press F1 in Rust and enter client.connect 133.88.121.224:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.