RustServer_9962
Online 133.88.121.162:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 10:39 UTC27d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does RustServer_9962 run?
You will find no gather rate in the name of RustServer_9962. The group limit is 8 players, the game's default. The server runs pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on RustServer_9962?
Size 3,000, seed 27268: the game generates the procedural map on RustServer_9962. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Where does RustServer_9962 appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is RustServer_9962: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags listed for RustServer_9962?
Filed under these tags, as published by RustServer_9962 and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How does a wipe day run on RustServer_9962?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.
Which wipe timetable does RustServer_9962 follow?
Its rhythm is not yet clear, since the record holds too few of RustServer_9962's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 10 hours.
Player counts
What position does RustServer_9962 hold among Rust servers?
The seven-day player-hours ranking places RustServer_9962 at #15,119, among the top 68% of ranked servers.
What does the player count on RustServer_9962 look like?
The live count for RustServer_9962 stands at 0 players, out of 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 1.
Server details
Which Rust build is RustServer_9962 running?
Rust network protocol 2635 and build 168909, on Linux, is what RustServer_9962 runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is RustServer_9962, and is it online now?
You will find RustServer_9962 online as of now. About 6 days 21 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 24 September 2026.
How well does RustServer_9962 perform?
The last 48 hours give an average of 94 server fps and a floor of 75. The entity count reached 49,762, covering buildings, deployables and all else in the world. Up to 3,122 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Where in the world is RustServer_9962 hosted?
RustServer_9962 gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 133.88.121.162:28015.
Joining the server
What is the way onto RustServer_9962?
Two ways in. Type client.connect 133.88.121.162:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.