Rust Server IndexCard catalogue of Rust servers

Holdings11,846 servers84,816 players288 fresh wipes

Call no.15335 On the shelf · online

RustServer_9257

Online 133.88.120.27:28015 checked 6m ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipeWiped2 OCT2026 · 27d 1h ago
27d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctTue 15 SepTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 13:47 UTC27d ago
1 – running 0
15 SEP 2026Tue 15 Sep, 21:28 UTC43d ago
2 halved by day 3 16.7 days 0
15 SEP 2026Tue 15 Sep, 11:02 UTC44d ago
2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
531/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
430/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
274/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
58/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
359/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
393/ 350
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does RustServer_9257 run?

The name of RustServer_9257 does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on RustServer_9257?

Generated by the game, the procedural map of RustServer_9257 has size 3,000 and seed 5670. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is RustServer_9257 filed under?

The Rust Server Index lists that include RustServer_9257 are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to RustServer_9257, and what do they stand for?

Filed under these tags, as published by RustServer_9257 and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at RustServer_9257?

At their busiest, its recent wipes drew 2 players on average. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 3.

How often is RustServer_9257 wiped, and on what schedule?

RustServer_9257 wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 27 days 1 hours.

Player counts

How is RustServer_9257 ranked compared with the rest?

On player hours over seven days, RustServer_9257 takes #15,335, within the top 69% of ranked servers.

How many players are on RustServer_9257 at the moment?

RustServer_9257 is currently showing 0 players on 50 slots. 0 players is the average over the past seven days.

Server details

Which Rust build is RustServer_9257 running?

Rust network protocol 2635 and build 168909, on Linux, is what RustServer_9257 runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is RustServer_9257, and is it online now?

The server is live at this moment: RustServer_9257. The uptime it reports puts the last restart at about 5 days 15 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 14 September 2026.

How well does RustServer_9257 perform?

Server fps held at 103 on average across the last 48 hours, never dropping below 88. Buildings, deployables and everything else in the world came to as many as 47,166 entities. Memory use reached as much as 2,358 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is RustServer_9257 hosted?

RustServer_9257 gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 133.88.120.27:28015.

Connecting

What steps lead onto RustServer_9257?

If you would rather use the console, press F1 in Rust and enter client.connect 133.88.120.27:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.