Rust Server IndexCard catalogue of Rust servers

Holdings11,836 servers72,948 players218 fresh wipes

Call no.15167 On the shelf · online

RustServer_17001

Online 133.88.119.159:28015 checked 8m ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#15,167
top 68%
Last wipeWiped2 OCT2026 · 27d 4h ago
27d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.4 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 09:30 UTC27d ago
1 – running 0
1 OCT 2026Thu 1 Oct, 09:25 UTC28d ago
1 – 1 days 0
28 SEP 2026Mon 28 Sep, 10:13 UTC31d ago
1 held half 3 days 0
26 SEP 2026Sat 26 Sep, 01:47 UTC33d ago
2 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
527/ 550
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
419/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
66/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
73/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
53/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
181/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on RustServer_17001?

The name of RustServer_17001 does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on RustServer_17001?

Size 4,000, seed 2026680033: the game generates the procedural map on RustServer_17001. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is RustServer_17001 filed under?

Filed under these Rust Server Index lists is RustServer_17001: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for RustServer_17001?

These are the tags RustServer_17001 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at RustServer_17001?

The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

How often is RustServer_17001 wiped, and on what schedule?

No next wipe can be predicted for RustServer_17001: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 4 hours.

Player counts

Where does RustServer_17001 sit in the rankings?

Filed under rankings: #15,167 for RustServer_17001 on seven-day player hours, top 68% overall.

What does the player count on RustServer_17001 look like?

Filed under live counts: RustServer_17001, 0 players on 50 slots at present. The seven-day average is 0 players; the peak reached 1. Over the last 48 hours, 21:00 UTC drew the highest average: 0 players.

Operator and status

Which Rust build is RustServer_17001 running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on RustServer_17001. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is RustServer_17001, and is it online now?

Right now RustServer_17001 is up and running. Its reported uptime gives the last restart as roughly 2 days 17 hours ago. Of the last 7 full days, 145 of 168 hours were up, 86% of the time. The earliest sighting at Rust Server Index is 25 September 2026.

What is performance like on RustServer_17001?

The last 48 hours give an average of 67 server fps and a floor of 41. Buildings, deployables and everything else in the world came to as many as 93,460 entities. Memory use reached as much as 2,842 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is RustServer_17001 in?

RustServer_17001 gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 133.88.119.159:28015.

How to join

What steps lead onto RustServer_17001?

Two ways in. Type client.connect 133.88.119.159:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.