EU Classic Survivor #4
Online 132.243.225.79:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 11:53 UTC26d ago |
2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on EU Classic Survivor #4?
The name of EU Classic Survivor #4 does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on EU Classic Survivor #4?
EU Classic Survivor #4 runs a procedural map of size 3,500 with seed 12345, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is EU Classic Survivor #4 filed under?
The Rust Server Index lists that include EU Classic Survivor #4 are Rust servers filed under Europe and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on EU Classic Survivor #4?
These are the tags EU Classic Survivor #4 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What should you expect on EU Classic Survivor #4 when wipe day comes?
Its recent wipes averaged 2 players at peak. 2 hours into the latest wipe, the crowd reached its peak.
When does EU Classic Survivor #4 wipe?
EU Classic Survivor #4's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 23 hours is when its current world was made.
Players and ranking
What position does EU Classic Survivor #4 hold among Rust servers?
Filed under rankings: #3,446 for EU Classic Survivor #4 on seven-day player hours, top 15% overall.
What does the player count on EU Classic Survivor #4 look like?
The live count for EU Classic Survivor #4 stands at 1 players, out of 50 slots. Filed under seven-day figures: an average of 1 players and a peak of 2. The busiest point in the last 48 hours was 22:00 UTC, averaging 2 players.
Server details
What version does EU Classic Survivor #4 use?
Rust network protocol 2635 and build 168909, on Windows, is what EU Classic Survivor #4 runs. Steam keeps your game updated, but the protocol must match for you to join.
Is EU Classic Survivor #4 reachable, and does it stay up?
Right now EU Classic Survivor #4 is up and running. About 2 days 12 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 73%, 123 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on EU Classic Survivor #4?
The last 48 hours give an average of 12 server fps and a floor of 5. The entity count reached 72,697, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,588 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is EU Classic Survivor #4 hosted?
EU Classic Survivor #4 gives no region tag, so the name is the only pointer, and it points to Europe. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 132.243.225.79:28015.
Joining the server
What is the way onto EU Classic Survivor #4?
Enter client.connect 132.243.225.79:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.