Rust Server IndexCard catalogue of Rust servers

Holdings11,739 servers61,775 players186 fresh wipes

Call no.3446 On the shelf · online

EU Classic Survivor #4

Online 132.243.225.79:28015 checked 14m ago

Subjects 1. modded2. oxide
Players now
1/ 50
2% full
7-day average
1
peak 2
Rank
#3,446
top 15%
Last wipeWiped2 OCT2026 · 26d 23h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 11:53 UTC26d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
120/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
187/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
69/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
11/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
19/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 82 on average
213/ 700
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on EU Classic Survivor #4?

The name of EU Classic Survivor #4 does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on EU Classic Survivor #4?

EU Classic Survivor #4 runs a procedural map of size 3,500 with seed 12345, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is EU Classic Survivor #4 filed under?

The Rust Server Index lists that include EU Classic Survivor #4 are Rust servers filed under Europe and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on EU Classic Survivor #4?

These are the tags EU Classic Survivor #4 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on EU Classic Survivor #4 when wipe day comes?

Its recent wipes averaged 2 players at peak. 2 hours into the latest wipe, the crowd reached its peak.

When does EU Classic Survivor #4 wipe?

EU Classic Survivor #4's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 23 hours is when its current world was made.

Players and ranking

What position does EU Classic Survivor #4 hold among Rust servers?

Filed under rankings: #3,446 for EU Classic Survivor #4 on seven-day player hours, top 15% overall.

What does the player count on EU Classic Survivor #4 look like?

The live count for EU Classic Survivor #4 stands at 1 players, out of 50 slots. Filed under seven-day figures: an average of 1 players and a peak of 2. The busiest point in the last 48 hours was 22:00 UTC, averaging 2 players.

Server details

What version does EU Classic Survivor #4 use?

Rust network protocol 2635 and build 168909, on Windows, is what EU Classic Survivor #4 runs. Steam keeps your game updated, but the protocol must match for you to join.

Is EU Classic Survivor #4 reachable, and does it stay up?

Right now EU Classic Survivor #4 is up and running. About 2 days 12 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 73%, 123 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on EU Classic Survivor #4?

The last 48 hours give an average of 12 server fps and a floor of 5. The entity count reached 72,697, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,588 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is EU Classic Survivor #4 hosted?

EU Classic Survivor #4 gives no region tag, so the name is the only pointer, and it points to Europe. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 132.243.225.79:28015.

Joining the server

What is the way onto EU Classic Survivor #4?

Enter client.connect 132.243.225.79:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.