Rust Server IndexCard catalogue of Rust servers

Holdings11,649 servers46,030 players109 fresh wipes

Call no.10767 Off the shelf · offline

Test

Offline 132.243.168.90:28015 checked 6d ago

Subjects
Players now
1/ 2
50% full
7-day average
1
peak 1
Rank
#10,767
top 48%
Last wipeWiped7 OCT2026 · 21d 10h ago
21d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
297/ 300
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
275/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
24/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
21/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
37/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
122/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Test, which rules and settings apply?

You will find no gather rate in the name of Test. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Test?

A procedural map, generated by the game, is what Test runs.

Lists and filters

Which lists and filters on Rust Server Index is Test filed under?

These lists on Rust Server Index take Test: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Test?

These are the tags Test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): Player cap: 2; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does Test wipe?

Test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 21 days 10 hours.

Player counts

How is Test ranked compared with the rest?

Filed under rankings: #10,767 for Test on seven-day player hours, top 48% overall.

How many players are on Test at the moment?

At present Test is offline; its last sighting was 6 days 9 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1.

Server facts

Which Rust build is Test running?

Rust network protocol 2635 and build 168909, on Windows, is what Test runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Test?

The server is down at this moment; the last sighting of Test was 6 days 9 hours ago. Uptime for the last 6 full days came to 0%, 0 hours out of 144. The earliest sighting at Rust Server Index is 22 October 2026.

Where in the world is Test hosted?

There is no region on record for Test; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 132.243.168.90:28015.

Connecting

How can you connect to Test?

Enter client.connect 132.243.168.90:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players Player cap: 2.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.