[SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10
Online EA 131.153.205.98:7000 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers, top 80% in EA, and #439 of the quad servers (top 53%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- in 8d 14hThu 5 Nov, 19:00 UTCFW
- in 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
10 OCT 2026Sat 10 Oct, 12:26 UTC17d ago |
2 | – | running | 0 |
9 OCT 2026Fri 9 Oct, 17:23 UTC18d ago |
2 | – | 0.8 days | 0 |
8 OCT 2026Thu 8 Oct, 11:02 UTC19d ago |
0 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?
Filed under gather rates: 2x, as the name of [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 states. A maximum of 4 players per group applies (quad). The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.
What is the map on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?
Size 3,000, seed 979998339: the game generates the procedural map on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Where does [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10: Rust servers filed under 2x gather rate and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
Which tags are attached to [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10, and what do they stand for?
These are the tags [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts4 (Group limit): Groups are capped at 4; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; EA (East Asia): Server browser region: East Asia. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What happens on wipe day at [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?
The average peak across its recent wipes is 1 players. The latest wipe peaked 28 hours in.
How often is [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 wiped, and on what schedule?
The only wipe on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 17 days 16 hours. Its tags state a wipe schedule of once a month.
Players and ranking
How is [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 ranked compared with the rest?
On seven-day player hours, [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 takes #7,757 overall and #435 in Asia, within the top 35% of ranked servers. Among servers in the quad group, the rank is #439.
Is [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 quiet or crowded?
The live count for [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 stands at 0 players, out of 100 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. Over the last 48 hours, 07:00 UTC drew the highest average: 1 players.
Operator and status
What version does [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 use?
Rust network protocol 2635 and build 168909, on Linux, is what [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?
You will find [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 online as of now. The uptime it reports puts the last restart at about 4 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 8 October 2026.
Is the performance on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 good?
Server fps held at 180 on average across the last 48 hours, never dropping below 141. The entity count reached 49,379, covering buildings, deployables and all else in the world. Memory use reached as much as 2,299 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?
The EA tag places [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10, by its own listing, in Asia. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 131.153.205.98:7000.
Joining the server
How can you connect to [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?
Enter client.connect 131.153.205.98:7000 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://discord.com/invite/wP9x267kAb is where its website lives.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp100
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
