Rust Server IndexCard catalogue of Rust servers

Holdings11,739 servers51,557 players122 fresh wipes

Call no.15344 Off the shelf · offline

localtest

Offline 13.143.232.106:28015 checked 4d ago

Subjects
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipeWiped11 OCT2026 · 17d 17h ago
17d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
320/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
203/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average
35/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average
24/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
52/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
65/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on localtest?

You will find no gather rate in the name of localtest. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is in use on localtest?

localtest runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is localtest filed under?

Filed under these Rust Server Index lists is localtest: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to localtest, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: localtest gives gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): Player cap: 2; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167398 (Build): Build on file: 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does localtest follow?

Its rhythm is not yet clear, since the record holds too few of localtest's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 17 hours.

Player counts

Where does localtest sit in the rankings?

Filed under rankings: #15,344 for localtest on seven-day player hours, top 69% overall.

Is localtest quiet or crowded?

Filed under offline: localtest, last seen 4 days 4 hours ago. Averaged over the last seven days, the count is 0 players.

Server facts

What Rust version is localtest on?

Rust network protocol 2634 and build 167398 on Windows is what you will find on localtest. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of localtest?

Last seen 4 days 4 hours ago, localtest is offline right now. Uptime for the last 3 full days came to 0%, 0 hours out of 72. On 24 October 2026 it was first seen by Rust Server Index.

Which region is localtest in?

There is no region on record for localtest; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 13.143.232.106:28015.

How to join

How can you connect to localtest?

If you would rather use the console, press F1 in Rust and enter client.connect 13.143.232.106:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players Player cap: 2.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167398
Build Build on file: 167398.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.