Rust Server IndexCard catalogue of Rust servers

Holdings11,647 servers32,606 players74 fresh wipes

Call no.8500 Off the shelf · offline

Development Server

Offline 128.79.240.55:28015 checked 3d ago

Subjects
Players now
0/ 50
0% full
7-day average
1
peak 1
Rank
#8,500
top 38%
Last wipeWiped22 OCT2026 · 6d 7h ago
6d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average
143/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
122/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
13/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average
16/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
14/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
37/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Development Server run?

No gather rate appears in the name Development Server. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Development Server?

Development Server runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is Development Server filed under?

These lists on Rust Server Index take Development Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to Development Server, and what do they stand for?

These are the tags Development Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is Development Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Development Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 days 7 hours is when its current world was made.

Population

Where does Development Server sit in the rankings?

The seven-day player-hours ranking places Development Server at #8,500, among the top 38% of ranked servers.

Is Development Server quiet or crowded?

The last check found Development Server offline, last seen 3 days 14 hours ago. Averaged across seven days: 1 players, peaking at 1.

Server details

What version does Development Server use?

Rust network protocol 2635 and build 168909, on Windows, is what Development Server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Development Server, and is it online now?

The server is down at this moment; the last sighting of Development Server was 3 days 14 hours ago. Of the last 6 full days, 7 of 144 hours were up, 5% of the time. On 22 October 2026 it was first seen by Rust Server Index.

What is the location of Development Server?

There is no region on record for Development Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 128.79.240.55:28015.

How to join

What steps lead onto Development Server?

If you would rather use the console, press F1 in Rust and enter client.connect 128.79.240.55:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.