NakamaWorld
Offline 123.50.88.136:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On NakamaWorld, which rules and settings apply?
No gather rate appears in the name NakamaWorld. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on NakamaWorld?
NakamaWorld runs a procedural map, which the game generates.
Lists and filters
Which lists and filters on Rust Server Index is NakamaWorld filed under?
The Rust Server Index lists that include NakamaWorld are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on NakamaWorld?
The server's own tags are listed here, and the game's server browser reads them: NakamaWorld gives gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): The game build here is 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
When does NakamaWorld wipe?
NakamaWorld's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 53 days 17 hours.
Population
Is NakamaWorld quiet or crowded?
At present NakamaWorld is offline; its last sighting was 45 days 14 hours ago.
Server details
What Rust version is NakamaWorld on?
Rust network protocol 2633 and build 163794 on Windows is what you will find on NakamaWorld. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of NakamaWorld?
Last seen 45 days 14 hours ago, NakamaWorld is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Where in the world is NakamaWorld hosted?
NakamaWorld gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 123.50.88.136:28015.
Connecting
What is the way onto NakamaWorld?
If you would rather use the console, press F1 in Rust and enter client.connect 123.50.88.136:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.