Echo 10X TEST
Offline 122.59.124.222:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 daysbetween real wipes
- on rhythm
- 71%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
21 OCT 2026Wed 21 Oct, 09:19 UTC7d ago |
1 | – | running | 0 |
21 OCT 2026Wed 21 Oct, 01:34 UTC8d ago |
1 | – | 0.3 days | 0 |
20 OCT 2026Tue 20 Oct, 12:25 UTC8d ago |
1 | – | 0.5 days | 0 |
20 OCT 2026Tue 20 Oct, 06:19 UTC9d ago |
1 | – | 0.3 days | 0 |
17 OCT 2026Sat 17 Oct, 10:06 UTC11d ago |
1 | – | 2.8 days | 1 |
17 OCT 2026Sat 17 Oct, 03:11 UTC12d ago |
1 | – | 0.3 days | 0 |
16 OCT 2026Fri 16 Oct, 20:36 UTC12d ago |
1 | – | 0.3 days | 1 |
16 OCT 2026Fri 16 Oct, 13:34 UTC12d ago |
1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Echo 10X TEST?
Filed under gather rates: 10x, as the name of Echo 10X TEST states. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is disabled.
What is the map on Echo 10X TEST?
A procedural map, generated by the game, is what Echo 10X TEST runs.
Tags
Where does Echo 10X TEST appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Echo 10X TEST: 10x Rust servers and Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Which tags are attached to Echo 10X TEST, and what do they stand for?
Filed under these tags, as published by Echo 10X TEST and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): 4 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How does a wipe day run on Echo 10X TEST?
At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd reached its peak.
How often is Echo 10X TEST wiped, and on what schedule?
No next wipe can be predicted for Echo 10X TEST: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 7 days 23 hours is when its current world was made.
Population
Where does Echo 10X TEST sit in the rankings?
Filed under rankings: #14,387 for Echo 10X TEST on seven-day player hours, top 65% overall.
What does the player count on Echo 10X TEST look like?
At present Echo 10X TEST is offline; its last sighting was 7 days 18 hours ago.
Server details
What version does Echo 10X TEST use?
Rust network protocol 2634 and build 167781 on Windows is what you will find on Echo 10X TEST. The protocol must match before you can join, and Steam takes care of updating it.
Is Echo 10X TEST reachable, and does it stay up?
As of now Echo 10X TEST is offline, with its last appearance 7 days 18 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 16 October 2026.
Which region is Echo 10X TEST in?
There is no region on record for Echo 10X TEST; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 122.59.124.222:28015.
Connecting
What is the way onto Echo 10X TEST?
If you would rather use the console, press F1 in Rust and enter client.connect 122.59.124.222:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.