Test server 2
Offline 122.199.5.224:28017 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 07:07 UTC10h ago |
– | – | – | 1 |
28 OCT 2026Wed 28 Oct, 13:53 UTC1d ago |
– | – | – | 1 |
28 OCT 2026Wed 28 Oct, 02:11 UTC1d ago |
– | – | – | 1 |
28 OCT 2026Wed 28 Oct, 01:44 UTC1d ago |
– | – | – | 1 |
27 OCT 2026Tue 27 Oct, 05:54 UTC2d ago |
– | – | – | 1 |
20 OCT 2026Tue 20 Oct, 23:45 UTC8d ago |
1 | – | 6.3 days | 1 |
20 OCT 2026Tue 20 Oct, 11:55 UTC9d ago |
1 | – | 0.5 days | 1 |
13 OCT 2026Tue 13 Oct, 08:19 UTC16d ago |
1 | – | 7.1 days | 0 |
1 OCT 2026Thu 1 Oct, 17:41 UTC FW27d ago |
– | – | 11.6 days | 1 |
29 SEP 2026Tue 29 Sep, 04:38 UTC30d ago |
1 | held half | 2.5 days | 1 |
28 SEP 2026Mon 28 Sep, 04:43 UTC31d ago |
1 | – | 1 days | 1 |
28 SEP 2026Mon 28 Sep, 03:05 UTC31d ago |
– | – | – | 1 |
28 SEP 2026Mon 28 Sep, 02:45 UTC31d ago |
– | – | – | 1 |
27 SEP 2026Sun 27 Sep, 22:05 UTC31d ago |
1 | – | 0.3 days | 1 |
27 SEP 2026Sun 27 Sep, 11:26 UTC32d ago |
– | – | – | 1 |
27 SEP 2026Sun 27 Sep, 10:52 UTC32d ago |
1 | – | 0.5 days | 0 |
24 SEP 2026Thu 24 Sep, 08:46 UTC35d ago |
– | – | – | 0 |
24 SEP 2026Thu 24 Sep, 07:10 UTC35d ago |
– | – | – | 1 |
24 SEP 2026Thu 24 Sep, 04:08 UTC35d ago |
1 | – | 3.3 days | 0 |
23 SEP 2026Wed 23 Sep, 06:42 UTC36d ago |
– | – | – | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Test server 2 run?
You will find no gather rate in the name of Test server 2. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on Test server 2?
A procedural map, generated by the game, is what Test server 2 runs.
Tags and filters
On Rust Server Index, which lists and filters carry Test server 2?
Filed under these Rust Server Index lists is Test server 2: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Which tags are attached to Test server 2, and what do they stand for?
Filed under these tags, as published by Test server 2 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs169621 (Build): The game build here is 169621; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
Which wipe timetable does Test server 2 follow?
None of the resets on Test server 2 counts as a wipe: a new world every few hours, and no wipe schedule kept.
Players and ranking
Where does Test server 2 sit in the rankings?
Filed under rankings: #7,600 for Test server 2 on seven-day player hours, top 34% overall.
Is Test server 2 quiet or crowded?
Filed under offline: Test server 2, last seen 9 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1. Over the last 48 hours, 09:00 UTC drew the highest average: 1 players.
Server details
Which Rust build is Test server 2 running?
Rust network protocol 2635 and build 169621, on Windows, is what Test server 2 runs. To join you need the same protocol; Steam handles the update.
How reliable is Test server 2, and is it online now?
The server is down at this moment; the last sighting of Test server 2 was 9 hours ago. Of the last 7 full days, 13 of 168 hours were up, 8% of the time. On 17 September 2026 it was first seen by Rust Server Index.
What is the location of Test server 2?
There is no region on record for Test server 2; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 122.199.5.224:28017.
Connecting
How can you connect to Test server 2?
Two ways in. Type client.connect 122.199.5.224:28017 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2635,^m,gmrust,cs169621,ts8
Game
gmrust
mp0
ts8
v2635
cs169621
ptrak
$r?
Wipe schedule
^m
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.