Rust Server IndexCard catalogue of Rust servers

Holdings11,700 servers43,056 players102 fresh wipes

Call no.12907 Off the shelf · offline

SkylightC

Offline 122.199.3.144:28019 checked 1d ago

Subjects 1. modded2. oxide3. pve
Players now
1/ 10
10% full
7-day average
0
peak 1
Rank
#12,907
top 58%
Last wipeWiped5 OCT2026 · 23d 3h ago
23d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75103:0005:0006:0008:0009:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
5 OCT 2026Mon 5 Oct, 22:12 UTC23d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 249 on average
323/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 240 on average
135/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average
166/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
25/ 200
61/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
14/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does SkylightC run?

You will find no gather rate in the name of SkylightC. The group limit is 8 players, the game's default. Filed under pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on SkylightC?

Generated by the game, the map is procedural on SkylightC.

Lists and filters

Which lists and filters on Rust Server Index is SkylightC filed under?

These lists on Rust Server Index take SkylightC: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for SkylightC?

The server's own tags are listed here, and the game's server browser reads them: SkylightC gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on SkylightC when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 2 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does SkylightC follow?

Its rhythm is not yet clear, since the record holds too few of SkylightC's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 23 days 3 hours.

Player counts

Where does SkylightC sit in the rankings?

The seven-day player-hours ranking places SkylightC at #12,907, among the top 58% of ranked servers.

Is SkylightC quiet or crowded?

Filed under offline: SkylightC, last seen 38 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1. The busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.

Server facts

Which Rust build is SkylightC running?

Rust network protocol 2635 and build 168909, on Windows, is what SkylightC runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of SkylightC?

The server is down at this moment; the last sighting of SkylightC was 38 hours ago. It was up 9 of 168 hours across the last 7 full days, or 5% of the time. On 17 September 2026 it was first seen by Rust Server Index.

Where in the world is SkylightC hosted?

SkylightC gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 122.199.3.144:28019.

How to join

What steps lead onto SkylightC?

Enter client.connect 122.199.3.144:28019 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.