Rust Server IndexCard catalogue of Rust servers

Holdings11,814 servers69,594 players187 fresh wipes

Call no.15326 On the shelf · online

colie_server5

Online 122.129.170.123:28015 checked 13m ago

Subjects
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipeWiped21 OCT2026 · 8d 0h ago
8d ago · no schedule published
Next wipe
5d 23h
Wed 4 Nov, 12:24 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Wednesday 4 November, 12:24 UTC, in 5d 23h. Every other Wednesday at 12:24 UTC · low confidence

usual gap
14 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. in 5d 23hWed 4 Nov, 12:24 UTC
  2. in 7d 5hThu 5 Nov, 19:00 UTCFW
  3. in 19d 23hWed 18 Nov, 12:24 UTC
  4. in 33d 23hWed 2 Dec, 12:24 UTC
  5. in 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 OCT 2026Wed 21 Oct, 12:24 UTC8d ago
0 – running 0
7 OCT 2026Wed 7 Oct, 11:13 UTC22d ago
0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
524/ 550
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
431/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
61/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
63/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
54/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
165/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does colie_server5 run?

You will find no gather rate in the name of colie_server5. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on colie_server5?

Generated by the game, the map is procedural on colie_server5.

Tags

On Rust Server Index, which lists and filters carry colie_server5?

These lists on Rust Server Index take colie_server5: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for colie_server5?

These are the tags colie_server5 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How does a wipe day run on colie_server5?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.

How often is colie_server5 wiped, and on what schedule?

every other Wednesday at 12:24 UTC is how colie_server5 wipes. On Wednesday 4 November at 12:24 UTC the next wipe is due. 8 days is when its current world was made.

Player counts

Where does colie_server5 sit in the rankings?

Filed under rankings: #15,326 for colie_server5 on seven-day player hours, top 69% overall.

Is colie_server5 quiet or crowded?

Filed under live counts: colie_server5, 0 players on 500 slots at present. Filed under seven-day average: 0 players.

Operator and status

Which Rust build is colie_server5 running?

Rust network protocol 2634 and build 167781, on Windows, is what colie_server5 runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of colie_server5?

The server is live at this moment: colie_server5. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Which region is colie_server5 in?

No region is published by colie_server5. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 122.129.170.123:28015.

How to join

What steps lead onto colie_server5?

Enter client.connect 122.129.170.123:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.