Rust Server IndexCard catalogue of Rust servers

Holdings11,668 servers48,663 players118 fresh wipes

Call no.13771 Off the shelf · offline

LocalServer

Offline 121.27.130.107:28015 checked 23d ago

Subjects
Players now
1/ 4
25% full
7-day average
0
peak –
Rank
#13,771
top 61%
Last wipeWiped4 OCT2026 · 24d 18h ago
24d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
116/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
308/ 325
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
21/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
24/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
50/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
141/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does LocalServer run?

You will find no gather rate in the name of LocalServer. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on LocalServer?

Generated by the game, the map is procedural on LocalServer.

Tags and filters

Where does LocalServer appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is LocalServer: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to LocalServer, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: LocalServer gives gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is LocalServer wiped, and on what schedule?

The record holds too few of LocalServer's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 18 hours.

Players and ranking

What position does LocalServer hold among Rust servers?

On player hours over seven days, LocalServer takes #13,771, within the top 61% of ranked servers.

Is LocalServer quiet or crowded?

Filed under offline: LocalServer, last seen 23 days 1 hours ago.

Server details

Which Rust build is LocalServer running?

Rust network protocol 2634 and build 166652, on Windows, is what LocalServer runs. Steam keeps your game updated, but the protocol must match for you to join.

Is LocalServer reachable, and does it stay up?

As of now LocalServer is offline, with its last appearance 23 days 1 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 5 October 2026.

Which region is LocalServer in?

LocalServer gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 121.27.130.107:28015.

How to join

How can you connect to LocalServer?

Two ways in. Type client.connect 121.27.130.107:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp4
Max players The queue ceiling sits at 4.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.