Rust Server IndexCard catalogue of Rust servers

Holdings11,674 servers57,845 players99 fresh wipes

Call no.7565 Off the shelf · offline

My Rust Server

Offline 121.188.232.148:28015 checked 5d ago

Subjects
Players now
0/ 1
0% full
7-day average
1
peak 1
Rank
#7,565
top 34%
Last wipeWiped21 OCT2026 · 6d 18h ago
6d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 OCT 2026Wed 21 Oct, 15:58 UTC6d ago
1 – running 0
20 OCT 2026Tue 20 Oct, 07:09 UTC8d ago
1 – 1.4 days 0
19 OCT 2026Mon 19 Oct, 10:08 UTC9d ago
1 – 0.9 days 0
18 OCT 2026Sun 18 Oct, 14:16 UTC9d ago
1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
567/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
378/ 400
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
41/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
43/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
158/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
79/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On My Rust Server, which rules and settings apply?

The name of My Rust Server does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on My Rust Server?

My Rust Server runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry My Rust Server?

Filed under these Rust Server Index lists is My Rust Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for My Rust Server?

The server's own tags are listed here, and the game's server browser reads them: My Rust Server gives gmvanilla (Game mode): Filed under vanilla survival; mp1 (Max players): Player cap: 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at My Rust Server?

The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in.

Which wipe timetable does My Rust Server follow?

No next wipe can be predicted for My Rust Server: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 18 hours is when its current world was made.

Player counts

Where does My Rust Server sit in the rankings?

On player hours over seven days, My Rust Server takes #7,565, within the top 34% of ranked servers.

What does the player count on My Rust Server look like?

Filed under offline: My Rust Server, last seen 5 days 21 hours ago. Averaged across seven days: 1 players, peaking at 1.

Operator and status

What Rust version is My Rust Server on?

Rust network protocol 2634 and build 167781 on Windows is what you will find on My Rust Server. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of My Rust Server?

As of now My Rust Server is offline, with its last appearance 5 days 21 hours ago. Uptime for the last 7 full days came to 8%, 14 hours out of 168. It was first recorded by Rust Server Index on 17 October 2026.

What is the location of My Rust Server?

There is no region on record for My Rust Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 121.188.232.148:28015.

Connecting

What steps lead onto My Rust Server?

Enter client.connect 121.188.232.148:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp1
Max players Player cap: 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.