Stretch
Offline 120.88.112.245:27015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Stretch run?
The name of Stretch does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on Stretch?
Stretch runs a procedural map, which the game generates.
Tags
On Rust Server Index, which lists and filters carry Stretch?
Filed under these Rust Server Index lists is Stretch: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on Stretch?
The server's own tags are listed here, and the game's server browser reads them: Stretch gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
When does Stretch wipe?
Its rhythm is not yet clear, since the record holds too few of Stretch's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 42 days 7 hours.
Population
How is Stretch ranked compared with the rest?
Filed under rankings: #15,427 for Stretch on seven-day player hours, top – overall.
Is Stretch quiet or crowded?
At present Stretch is offline; its last sighting was 41 days 14 hours ago.
Server facts
What Rust version is Stretch on?
Rust network protocol 2633 and build 164530 on Windows is what you will find on Stretch. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Stretch?
Last seen 41 days 14 hours ago, Stretch is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 17 September 2026 it was first seen by Rust Server Index.
What is the location of Stretch?
There is no region on record for Stretch; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 120.88.112.245:27015.
Joining the server
What steps lead onto Stretch?
If you would rather use the console, press F1 in Rust and enter client.connect 120.88.112.245:27015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.