Rust Server IndexCard catalogue of Rust servers

Holdings11,680 servers52,558 players137 fresh wipes

Call no.15807 Off the shelf · offline

Forge PvP Training dev | lobby

Offline 119.252.216.50:28015 checked 17d ago

Subjects 1. modded2. carbon
Players now
0/ 300
0% full
7-day average
0
peak –
Rank
#15,807
top 72%
Last wipeWiped11 OCT2026 · 17d 22h ago
17d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
11 OCT 2026Sun 11 Oct, 10:55 UTC17d ago
0 – running 1
10 OCT 2026Sat 10 Oct, 23:32 UTC18d ago
1 – 0.5 days 0
10 OCT 2026Sat 10 Oct, 12:04 UTC18d ago
1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 77 on average
28/ 250
EU 64/ 150
EA
红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average
7/ 200
Rustico 3groups of 5 · 9 on average
2/ 100
EU
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average
0/ 200
NA
Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average
0/ 50
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Forge PvP Training dev | lobby run?

The name of Forge PvP Training dev | lobby does not state a gather rate. A maximum of 5 players per group applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned off.

Tags

Where does Forge PvP Training dev | lobby appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Forge PvP Training dev | lobby: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for Forge PvP Training dev | lobby?

These are the tags Forge PvP Training dev | lobby publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp300 (Max players): Player cap: 300; ts5 (Group limit): Groups are capped at 5; v2634 (Protocol): Joining needs you on game protocol 2634; cs167058 (Build): The game build here is 167058; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at Forge PvP Training dev | lobby?

The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in.

When does Forge PvP Training dev | lobby wipe?

Forge PvP Training dev | lobby wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 17 days 22 hours is when its current world was made.

Players and ranking

How is Forge PvP Training dev | lobby ranked compared with the rest?

On player hours over seven days, Forge PvP Training dev | lobby takes #15,807, within the top 72% of ranked servers.

How many players are on Forge PvP Training dev | lobby at the moment?

Filed under offline: Forge PvP Training dev | lobby, last seen 17 days 22 hours ago.

Server details

Which Rust build is Forge PvP Training dev | lobby running?

Rust network protocol 2634 and build 167058, on Linux, is what Forge PvP Training dev | lobby runs. To join you need the same protocol; Steam handles the update.

Is Forge PvP Training dev | lobby reachable, and does it stay up?

The server is down at this moment; the last sighting of Forge PvP Training dev | lobby was 17 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 10 October 2026.

Where in the world is Forge PvP Training dev | lobby hosted?

There is no region on record for Forge PvP Training dev | lobby; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 119.252.216.50:28015.

Joining the server

What is the way onto Forge PvP Training dev | lobby?

Enter client.connect 119.252.216.50:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2634,gmrust,cs167058,ts5,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp300
Max players Player cap: 300.
ts5
Group limit Groups are capped at 5.
v2634
Protocol Joining needs you on game protocol 2634.
cs167058
Build The game build here is 167058.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.