[AU]Valhalla - Victoria
Online 119.17.141.60:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
- wipe-day peak
- 4players, last three wipes
Coming wipes
- in 7d 15hThu 5 Nov, 19:00 UTCFW
- in 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 22:04 UTC FW27d ago |
4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On [AU]Valhalla - Victoria, which rules and settings apply?
You will find no gather rate in the name of [AU]Valhalla - Victoria. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is off: Valve's anti-cheat is disabled.
What is the map on [AU]Valhalla - Victoria?
Size 5,000, seed 773016: the game generates the procedural map on [AU]Valhalla - Victoria. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is [AU]Valhalla - Victoria filed under?
The Rust Server Index lists that include [AU]Valhalla - Victoria are Oceania servers, filed A to Z and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for [AU]Valhalla - Victoria?
The server's own tags are listed here, and the game's server browser reads them: [AU]Valhalla - Victoria gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at [AU]Valhalla - Victoria?
At their busiest, its recent wipes drew 4 players on average. The latest wipe peaked 5 hours in.
How often is [AU]Valhalla - Victoria wiped, and on what schedule?
With the force wipe, [AU]Valhalla - Victoria wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 27 days 5 hours.
Player counts
Where does [AU]Valhalla - Victoria sit in the rankings?
Filed under rankings: #5,503 for [AU]Valhalla - Victoria on seven-day player hours, top 25% overall.
How many players are on [AU]Valhalla - Victoria at the moment?
[AU]Valhalla - Victoria is currently showing 0 players on 50 slots. Averaged across seven days: 0 players, peaking at 4. The busiest point in the last 48 hours was 14:00 UTC, averaging 2 players.
Server facts
What Rust version is [AU]Valhalla - Victoria on?
Rust network protocol 2635 and build 168909, on Windows, is what [AU]Valhalla - Victoria runs. The protocol must match before you can join, and Steam takes care of updating it.
Is [AU]Valhalla - Victoria reachable, and does it stay up?
The server is live at this moment: [AU]Valhalla - Victoria. Its reported uptime gives the last restart as roughly 3 days 7 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
What is performance like on [AU]Valhalla - Victoria?
The last 48 hours give an average of 85 server fps and a floor of 64. Buildings, deployables and everything else in the world came to as many as 147,059 entities. Up to 4,604 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Where in the world is [AU]Valhalla - Victoria hosted?
No region tag is published by [AU]Valhalla - Victoria; the name it carries points to Oceania. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 119.17.141.60:28015.
How to join
What is the way onto [AU]Valhalla - Victoria?
Enter client.connect 119.17.141.60:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.