[JP] Japan Kyushu Main 初心者鯖
Online EA 118.27.226.8:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 10% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 09:07 UTC, in 2d 13h. Its weekly schedule tag · low confidence
- usual gap
- 6 daysbetween real wipes
- on rhythm
- 40%of its recent wipes
- wipe-day peak
- 36players, last three wipes
- crowd held
- 50%else halves by day 3.5
Coming wipes
- in 2d 13hFri 30 Oct, 09:07 UTC
- in 8d 23hThu 5 Nov, 19:00 UTCFW
- in 9d 13hFri 6 Nov, 09:07 UTC
- in 16d 13hFri 13 Nov, 09:07 UTC
- in 23d 13hFri 20 Nov, 09:07 UTC
- in 30d 13hFri 27 Nov, 09:07 UTC
- in 36d 23hThu 3 Dec, 19:00 UTCFW
- in 37d 13hFri 4 Dec, 09:07 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 41, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 09:07 UTC4d ago |
41 | – | running | 3 |
17 OCT 2026Sat 17 Oct, 09:59 UTC10d ago |
23 | held half | 6 days | 4 |
16 OCT 2026Fri 16 Oct, 09:08 UTC11d ago |
45 | – | 1 days | 3 |
9 OCT 2026Fri 9 Oct, 09:08 UTC18d ago |
32 | halved by day 5 | 7 days | 0 |
2 OCT 2026Fri 2 Oct, 15:21 UTC25d ago |
2 | held half | 6.7 days | 0 |
29 SEP 2026Tue 29 Sep, 12:07 UTC28d ago |
5 | halved by day 2 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does [JP] Japan Kyushu Main 初心者鯖 run?
No gather rate appears in the name [JP] Japan Kyushu Main 初心者鯖. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Which map is in use on [JP] Japan Kyushu Main 初心者鯖?
Generated by the game, the procedural map of [JP] Japan Kyushu Main 初心者鯖 has size 4,500 and seed 1557609126. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is [JP] Japan Kyushu Main 初心者鯖 filed under?
These lists on Rust Server Index take [JP] Japan Kyushu Main 初心者鯖: Community Rust servers, indexed and Vanilla Rust servers. It appears under the following filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 10+ on average.
What is meant by the tags on [JP] Japan Kyushu Main 初心者鯖?
Filed under these tags, as published by [JP] Japan Kyushu Main 初心者鯖 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): 150 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; EA (East Asia): Server browser region: East Asia. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on [JP] Japan Kyushu Main 初心者鯖 when wipe day comes?
Its recent wipes averaged 36 players at peak. 27 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 3.5 the crowd had fallen below half when it didn't hold.
When does [JP] Japan Kyushu Main 初心者鯖 wipe?
Its schedule is unconfirmed: too few of [JP] Japan Kyushu Main 初心者鯖's wipes are on record, and the prediction follows the tag. Dated for Friday 30 October at 09:07 UTC: its next wipe. 4 days 10 hours is when its current world was made. Its tags carry a wipe schedule of once a week.
Population
Where does [JP] Japan Kyushu Main 初心者鯖 sit in the rankings?
Filed under rankings: #815 for [JP] Japan Kyushu Main 初心者鯖 on seven-day player hours, #55 in Asia, top 4% overall.
What does the player count on [JP] Japan Kyushu Main 初心者鯖 look like?
[JP] Japan Kyushu Main 初心者鯖 is currently showing 2 players on 150 slots. The seven-day average is 13 players; the peak reached 41. Filed under busiest hour: 15:00 UTC in the last 48 hours, averaging 38 players.
Operator and status
What version does [JP] Japan Kyushu Main 初心者鯖 use?
Rust network protocol 2635 and build 168909, on Linux, is what [JP] Japan Kyushu Main 初心者鯖 runs. To join you need the same protocol; Steam handles the update.
How reliable is [JP] Japan Kyushu Main 初心者鯖, and is it online now?
Right now [JP] Japan Kyushu Main 初心者鯖 is up and running. About 45 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 29 September 2026.
How well does [JP] Japan Kyushu Main 初心者鯖 perform?
Averaged over the last 48 hours, server fps was 53, with a low of 42. Buildings, deployables and everything else in the world came to as many as 143,125 entities. Memory use reached as much as 4,990 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of [JP] Japan Kyushu Main 初心者鯖?
[JP] Japan Kyushu Main 初心者鯖 gives Asia as its location and the tag EA. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 118.27.226.8:28015.
Connecting
How can you connect to [JP] Japan Kyushu Main 初心者鯖?
Two ways in. Type client.connect 118.27.226.8:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/GDvhtNegh.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts8
Game
gmrust
mp150
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.