Rust Server IndexCard catalogue of Rust servers

Holdings11,614 servers34,171 players69 fresh wipes

Call no.15341 On the shelf · online

[JP][PVE]UC-RUST-Server

Online 118.27.225.39:28015 checked 8m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipeWiped3 SEP2026 · 55d 6h ago
55d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EA 20/ 100
EA
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19/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on [JP][PVE]UC-RUST-Server?

You will find no gather rate in the name of [JP][PVE]UC-RUST-Server. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on [JP][PVE]UC-RUST-Server?

[JP][PVE]UC-RUST-Server runs a procedural map of size 4,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.

Tags and filters

Where does [JP][PVE]UC-RUST-Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include [JP][PVE]UC-RUST-Server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on [JP][PVE]UC-RUST-Server?

These are the tags [JP][PVE]UC-RUST-Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs162929 (Build): Build on file: 162929; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

When does [JP][PVE]UC-RUST-Server wipe?

The record holds too few of [JP][PVE]UC-RUST-Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 55 days 6 hours.

Population

Where does [JP][PVE]UC-RUST-Server sit in the rankings?

On player hours over seven days, [JP][PVE]UC-RUST-Server takes #15,341, within the top 69% of ranked servers.

How many players are on [JP][PVE]UC-RUST-Server at the moment?

[JP][PVE]UC-RUST-Server is currently showing 0 players on 50 slots. 0 players is the average over the past seven days.

Server details

Which Rust build is [JP][PVE]UC-RUST-Server running?

Rust network protocol 2633 and build 162929, on Linux, is what [JP][PVE]UC-RUST-Server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is [JP][PVE]UC-RUST-Server, and is it online now?

Right now [JP][PVE]UC-RUST-Server is up and running. About 8 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

How well does [JP][PVE]UC-RUST-Server perform?

The last 48 hours give an average of 59 server fps and a floor of 49. Buildings, deployables and everything else in the world came to as many as 106,934 entities. The peak memory figure stood at 3,196 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is [JP][PVE]UC-RUST-Server hosted?

The name of [JP][PVE]UC-RUST-Server points to Asia, though no region tag is published. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 118.27.225.39:28015.

How to join

What steps lead onto [JP][PVE]UC-RUST-Server?

Two ways in. Type client.connect 118.27.225.39:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs162929
Build Build on file: 162929.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.