Rust Server IndexCard catalogue of Rust servers

Holdings11,830 servers74,645 players224 fresh wipes

Call no.8938 On the shelf · online

Zion Friends PvE - Private

Online 118.236.51.50:28015 checked 8m ago

Subjects 1. modded2. oxide3. pve
Players now
0/ ?
7-day average
0
peak 2
Rank
#8,938
top 40%
Last wipeWiped26 OCT2026 · 2d 23h ago
2d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5214:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average
132/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average
224/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
32/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
95/ 200
28/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
56/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Zion Friends PvE - Private?

The name of Zion Friends PvE - Private does not state a gather rate. The group limit is 8 players, the game's default. Filed under pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Zion Friends PvE - Private?

Generated by the game, the map is procedural on Zion Friends PvE - Private.

Lists and filters

On Rust Server Index, which lists and filters carry Zion Friends PvE - Private?

These lists on Rust Server Index take Zion Friends PvE - Private: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags are attached to Zion Friends PvE - Private, and what do they stand for?

Filed under these tags, as published by Zion Friends PvE - Private and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): 0 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

When does Zion Friends PvE - Private wipe?

Its rhythm is not yet clear, since the record holds too few of Zion Friends PvE - Private's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 2 days 23 hours.

Population

How is Zion Friends PvE - Private ranked compared with the rest?

Filed under rankings: #8,938 for Zion Friends PvE - Private on seven-day player hours, top 40% overall.

Is Zion Friends PvE - Private quiet or crowded?

Zion Friends PvE - Private is currently showing 0 players. The seven-day average is 0 players; the peak reached 2. Filed under busiest hour: 14:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

What Rust version is Zion Friends PvE - Private on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Zion Friends PvE - Private. To join you need the same protocol; Steam handles the update.

How reliable is Zion Friends PvE - Private, and is it online now?

You will find Zion Friends PvE - Private online as of now. Uptime for the last 2 full days came to 98%, 47 hours out of 48. The earliest sighting at Rust Server Index is 26 October 2026.

What is the location of Zion Friends PvE - Private?

There is no region on record for Zion Friends PvE - Private; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 118.236.51.50:28015.

How to join

What is the way onto Zion Friends PvE - Private?

Enter client.connect 118.236.51.50:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp0
Max players 0 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.