Rust Server IndexCard catalogue of Rust servers

Holdings11,831 servers94,092 players517 fresh wipes

Call no.EA1663 On the shelf · online

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP

Online EA 118.104.165.193:28015 checked 7m ago

Subjects 1. monthly wipes 2. vanilla3. modded4. oxide5. pve
Players now
1/ 50
2% full
7-day average
3
peak 11
Rank
#1,663
top 7% · #164 in EA
Last wipeWiped1 OCT2026 · 27d 20h ago
27d ago · monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
02.557.51021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 30% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak
41players, last three wipes

Coming wipes

  1. in 6d 22hThu 5 Nov, 19:00 UTCFW
  2. in 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 44 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 19:10 UTC FW28d ago
41 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 34 on average
26/ 100
EA
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average
15/ 88
EA
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average
13/ 100
EA
[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average
6/ 100
EA
【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average
3/ 200
EA
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average
8/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP run?

You will find no gather rate in the name of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. The default group limit of 8 players applies. The server runs pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.

What is the map on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Size 4,500, seed 597347015: the game generates the procedural map on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP filed under?

These lists on Rust Server Index take VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Filed under these tags, as published by VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; EA (East Asia): East Asia is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Its recent wipes averaged 41 players at peak. The latest wipe peaked 44 hours in.

Which wipe timetable does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP follow?

The only wipe on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 27 days 20 hours. Filed in its tags: a monthly wipe schedule.

Population

What position does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP hold among Rust servers?

The seven-day player-hours ranking places VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP at #1,663 and #164 in Asia, among the top 7% of ranked servers.

How many players are on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP at the moment?

The live count for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP stands at 1 players, out of 50 slots. The seven-day average is 3 players; the peak reached 11. The busiest point in the last 48 hours was 13:00 UTC, averaging 8 players.

Operator and status

What Rust version is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Right now VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is up and running. About 22 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Server fps held at 88 on average across the last 48 hours, never dropping below 62. The entity count reached 216,885, covering buildings, deployables and all else in the world. Up to 7,212 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP in?

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP gives Asia as its location and the tag EA. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 118.104.165.193:28015.

Joining the server

How can you connect to VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

If you would rather use the console, press F1 in Rust and enter client.connect 118.104.165.193:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://www.vividus.online/ is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

EA
East Asia East Asia is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.