VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP
Online EA 118.104.165.193:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers, top 30% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
- wipe-day peak
- 41players, last three wipes
Coming wipes
- in 6d 22hThu 5 Nov, 19:00 UTCFW
- in 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 41, 44 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 19:10 UTC FW28d ago |
41 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP run?
You will find no gather rate in the name of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. The default group limit of 8 players applies. The server runs pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.
What is the map on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
Size 4,500, seed 597347015: the game generates the procedural map on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP filed under?
These lists on Rust Server Index take VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by the tags on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
Filed under these tags, as published by VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; EA (East Asia): East Asia is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How does a wipe day run on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
Its recent wipes averaged 41 players at peak. The latest wipe peaked 44 hours in.
Which wipe timetable does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP follow?
The only wipe on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 27 days 20 hours. Filed in its tags: a monthly wipe schedule.
Population
What position does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP hold among Rust servers?
The seven-day player-hours ranking places VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP at #1,663 and #164 in Asia, among the top 7% of ranked servers.
How many players are on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP at the moment?
The live count for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP stands at 1 players, out of 50 slots. The seven-day average is 3 players; the peak reached 11. The busiest point in the last 48 hours was 13:00 UTC, averaging 8 players.
Operator and status
What Rust version is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
Right now VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is up and running. About 22 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
What is performance like on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
Server fps held at 88 on average across the last 48 hours, never dropping below 62. The entity count reached 216,885, covering buildings, deployables and all else in the world. Up to 7,212 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Which region is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP in?
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP gives Asia as its location and the tag EA. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 118.104.165.193:28015.
Joining the server
How can you connect to VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
If you would rather use the console, press F1 in Rust and enter client.connect 118.104.165.193:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://www.vividus.online/ is where its website lives.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,^v,EA,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
