Rust Server IndexCard catalogue of Rust servers

Holdings11,664 servers43,407 players90 fresh wipes

Call no.15411 Off the shelf · offline

DMA Testing Local

Offline 116.91.213.136:28015 checked 4d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,411
top 69%
Last wipeWiped23 OCT2026 · 4d 16h ago
4d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
273/ 350
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
24/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
36/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
134/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
52/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
46/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on DMA Testing Local?

The name of DMA Testing Local does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on DMA Testing Local?

A procedural map, generated by the game, is what DMA Testing Local runs.

Tags and filters

Which lists and filters on Rust Server Index is DMA Testing Local filed under?

These lists on Rust Server Index take DMA Testing Local: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for DMA Testing Local?

The server's own tags are listed here, and the game's server browser reads them: DMA Testing Local gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does DMA Testing Local follow?

DMA Testing Local's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 4 days 16 hours is when its current world was made.

Players and ranking

Where does DMA Testing Local sit in the rankings?

Filed under rankings: #15,411 for DMA Testing Local on seven-day player hours, top 69% overall.

What does the player count on DMA Testing Local look like?

Filed under offline: DMA Testing Local, last seen 4 days 16 hours ago. Filed under seven-day average: 0 players.

Server details

What version does DMA Testing Local use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on DMA Testing Local. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of DMA Testing Local?

As of now DMA Testing Local is offline, with its last appearance 4 days 16 hours ago. Of the last 4 full days, 0 of 96 hours were up, 0% of the time. It was first recorded by Rust Server Index on 23 October 2026.

Where in the world is DMA Testing Local hosted?

No region is published by DMA Testing Local. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 116.91.213.136:28015.

Connecting

What steps lead onto DMA Testing Local?

Two ways in. Type client.connect 116.91.213.136:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.