Rust Server IndexCard catalogue of Rust servers

Holdings11,736 servers72,836 players131 fresh wipes

Call no.14393 Off the shelf · offline

DMA Testing Local

Offline 116.91.213.136:28015 checked 5d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak 1
Rank
#14,393
top 65%
Last wipeWiped23 OCT2026 · 5d 3h ago
5d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
678/ 725
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
432/ 475
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average
39/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average
58/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average
222/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
119/ 175
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on DMA Testing Local?

No gather rate appears in the name DMA Testing Local. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map on DMA Testing Local?

Generated by the game, the map is procedural on DMA Testing Local.

Lists and filters

On Rust Server Index, which lists and filters carry DMA Testing Local?

Filed under these Rust Server Index lists is DMA Testing Local: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to DMA Testing Local, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: DMA Testing Local gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How often is DMA Testing Local wiped, and on what schedule?

The record holds too few of DMA Testing Local's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 5 days 3 hours.

Player counts

How is DMA Testing Local ranked compared with the rest?

The seven-day player-hours ranking places DMA Testing Local at #14,393, among the top 65% of ranked servers.

Is DMA Testing Local quiet or crowded?

At present DMA Testing Local is offline; its last sighting was 5 days 2 hours ago. Averaged across seven days: 0 players, peaking at 1.

Operator and status

What version does DMA Testing Local use?

Rust network protocol 2635 and build 168909, on Windows, is what DMA Testing Local runs. To join you need the same protocol; Steam handles the update.

How reliable is DMA Testing Local, and is it online now?

As of now DMA Testing Local is offline, with its last appearance 5 days 2 hours ago. Of the last 4 full days, 0 of 96 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 23 October 2026.

Which region is DMA Testing Local in?

No region is published by DMA Testing Local. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 116.91.213.136:28015.

How to join

How can you connect to DMA Testing Local?

Two ways in. Type client.connect 116.91.213.136:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.