Rust Server IndexCard catalogue of Rust servers

Holdings11,596 servers34,117 players67 fresh wipes

Call no.OC15425 On the shelf · online

AU/NZ Rust-eze

Online OC 116.90.73.229:49025 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,425
top 69% · #179 in OC
Last wipeWiped2 OCT2026 · 25d 19h ago
25d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 09:22 UTC25d ago
4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

OC
vanilla +OC · groups of 16+ · monthly · 1 on average
0/ 75
OC
Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average
13/ 100
OC
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 110 on average
180/ 225
OC
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 59 on average
6/ 150
OC
Rustafied.com - AU LongOC · groups of 16+ · monthly · 35 on average
23/ 100
OC
Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 31 on average
12/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does AU/NZ Rust-eze run?

You will find no gather rate in the name of AU/NZ Rust-eze. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on AU/NZ Rust-eze?

Generated by the game, the procedural map of AU/NZ Rust-eze has size 4,000 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is AU/NZ Rust-eze filed under?

Filed under these Rust Server Index lists is AU/NZ Rust-eze: Oceania servers, filed A to Z and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to AU/NZ Rust-eze, and what do they stand for?

Filed under these tags, as published by AU/NZ Rust-eze and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166586 (Build): The game build here is 166586; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; OC (Oceania): Server browser region: Oceania. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on AU/NZ Rust-eze when wipe day comes?

The average peak across its recent wipes is 4 players. The latest wipe peaked 16 hours in.

How often is AU/NZ Rust-eze wiped, and on what schedule?

The record holds too few of AU/NZ Rust-eze's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 19 hours is when its current world was made.

Player counts

Where does AU/NZ Rust-eze sit in the rankings?

The seven-day player-hours ranking places AU/NZ Rust-eze at #15,425 and #179 in Oceania, among the top 69% of ranked servers.

Is AU/NZ Rust-eze quiet or crowded?

The live count for AU/NZ Rust-eze stands at 0 players, out of 50 slots. Averaged over the last seven days, the count is 0 players.

Server details

What version does AU/NZ Rust-eze use?

Rust network protocol 2634 and build 166586, on Windows, is what AU/NZ Rust-eze runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is AU/NZ Rust-eze, and is it online now?

You will find AU/NZ Rust-eze online as of now. About 2 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on AU/NZ Rust-eze?

Server fps held at 29 on average across the last 48 hours, never dropping below 23. The entity count reached 95,709, covering buildings, deployables and all else in the world. Memory use reached as much as 2,855 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is AU/NZ Rust-eze hosted?

Filed under Oceania by its own listing, AU/NZ Rust-eze carries the OC tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 116.90.73.229:49025.

Connecting

How can you connect to AU/NZ Rust-eze?

If you would rather use the console, press F1 in Rust and enter client.connect 116.90.73.229:49025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,OC,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166586
Build The game build here is 166586.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Region

OC
Oceania Server browser region: Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.