Rust Server IndexCard catalogue of Rust servers

Holdings11,668 servers51,773 players133 fresh wipes

Call no.1000X15335 On the shelf · online

AFTERSHOCK | 1000X Battlefield | PvP

Online 115.42.46.135:28025 checked 9m ago

Subjects 1. 1000x 2. modded3. oxide
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipeWiped12 SEP2026 · 46d 23h ago
46d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU1000X
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 61 on average
75/ 95
EU1000X
PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+EU · groups of 25+ · 1000x · weekly · 5 on average
5/ 250
EU1000X
TIMERUST #2 [ X1000 | NO WORKBENCH | FREE VIP | LOOT+ ] 27.10EU · groups of 888+ · 1000x · 3 on average
2/ 100
EU1000X
ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.EU · groups of 10+ · 1000x · biweekly · 3 on average
1/ 30
1000X 1/ 150
NA1000X
Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent BaNA · groups of 12+ · 1000x · biweekly · 2 on average
0/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does AFTERSHOCK | 1000X Battlefield | PvP run?

By its name, AFTERSHOCK | 1000X Battlefield | PvP gathers at 1000x. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on AFTERSHOCK | 1000X Battlefield | PvP?

AFTERSHOCK | 1000X Battlefield | PvP runs a procedural map of size 4,250 with seed 1874452264, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry AFTERSHOCK | 1000X Battlefield | PvP?

The Rust Server Index lists that include AFTERSHOCK | 1000X Battlefield | PvP are Rust servers: gather rate over 10x, Modded Rust servers, filed by play style and Rust battlefield servers, indexed. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

How should you read the tags listed for AFTERSHOCK | 1000X Battlefield | PvP?

Filed under these tags, as published by AFTERSHOCK | 1000X Battlefield | PvP and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): Player cap: 30; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): The game build here is 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

When does AFTERSHOCK | 1000X Battlefield | PvP wipe?

The record holds too few of AFTERSHOCK | 1000X Battlefield | PvP's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 46 days 23 hours.

Player counts

Where does AFTERSHOCK | 1000X Battlefield | PvP sit in the rankings?

On player hours over seven days, AFTERSHOCK | 1000X Battlefield | PvP takes #15,335, within the top 69% of ranked servers.

What does the player count on AFTERSHOCK | 1000X Battlefield | PvP look like?

Filed under live counts: AFTERSHOCK | 1000X Battlefield | PvP, 0 players on 30 slots at present. Filed under seven-day average: 0 players.

Operator and status

Which Rust build is AFTERSHOCK | 1000X Battlefield | PvP running?

Rust network protocol 2633 and build 165217, on Windows, is what AFTERSHOCK | 1000X Battlefield | PvP runs. To join you need the same protocol; Steam handles the update.

Is AFTERSHOCK | 1000X Battlefield | PvP reachable, and does it stay up?

The server is live at this moment: AFTERSHOCK | 1000X Battlefield | PvP. Its reported uptime gives the last restart as roughly 9 days 1 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on AFTERSHOCK | 1000X Battlefield | PvP?

Averaged over the last 48 hours, server fps was 78, with a low of 55. The entity count reached 110,047, covering buildings, deployables and all else in the world. The peak memory figure stood at 6,265 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is AFTERSHOCK | 1000X Battlefield | PvP hosted?

No region is published by AFTERSHOCK | 1000X Battlefield | PvP. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 115.42.46.135:28025.

Connecting

What steps lead onto AFTERSHOCK | 1000X Battlefield | PvP?

If you would rather use the console, press F1 in Rust and enter client.connect 115.42.46.135:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://discord.com/invite/EvxRM5gVzM is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp30
Max players Player cap: 30.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build The game build here is 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.