Rust Server IndexCard catalogue of Rust servers

Holdings11,737 servers52,204 players125 fresh wipes

Call no.15164 Off the shelf · offline

Test Server solo

Offline 115.186.235.95:28015 checked 32d ago

Subjects
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,164
top 65%
Last wipeWiped26 SEP2026 · 32d 23h ago
32d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 SEP 2026Fri 25 Sep, 23:41 UTC33d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
321/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
199/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average
36/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average
23/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
53/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
69/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Test Server solo, which rules and settings apply?

No gather rate appears in the name Test Server solo. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Test Server solo?

Test Server solo runs a procedural map, which the game generates.

Tags and filters

Where does Test Server solo appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Test Server solo: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Test Server solo?

Filed under these tags, as published by Test Server solo and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): Player cap: 5; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on Test Server solo when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 2 hours into the latest wipe, the crowd reached its peak.

When does Test Server solo wipe?

Test Server solo's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 32 days 23 hours.

Player counts

What position does Test Server solo hold among Rust servers?

On player hours over seven days, Test Server solo takes #15,164, within the top 65% of ranked servers.

How many players are on Test Server solo at the moment?

The last check found Test Server solo offline, last seen 32 days 21 hours ago.

Server facts

What Rust version is Test Server solo on?

Rust network protocol 2633 and build 165217 on Windows is what you will find on Test Server solo. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Test Server solo?

Last seen 32 days 21 hours ago, Test Server solo is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 25 September 2026.

Where in the world is Test Server solo hosted?

No region is published by Test Server solo. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 115.186.235.95:28015.

Joining the server

How can you connect to Test Server solo?

If you would rather use the console, press F1 in Rust and enter client.connect 115.186.235.95:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp5
Max players Player cap: 5.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.