Rust Server IndexCard catalogue of Rust servers

Holdings11,887 servers99,467 players406 fresh wipes

Call no.13799 Off the shelf · offline

Name of Server as Shown on the Client Server List

Offline 115.128.59.204:28015 checked 24d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,799
top 61%
Last wipeWiped3 OCT2026 · 26d 15h ago
26d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 01:55 UTC26d ago
1 – running 1
1 OCT 2026Thu 1 Oct, 23:34 UTC FW27d ago
1 – 1.1 days 1
17 SEP 2026Thu 17 Sep, 02:09 UTC42d ago
1 held half 14.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
366/ 425
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
459/ 500
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
981/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
59/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
989/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
27/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Name of Server as Shown on the Client Server List, which rules and settings apply?

No gather rate appears in the name Name of Server as Shown on the Client Server List. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is Name of Server as Shown on the Client Server List filed under?

These lists on Rust Server Index take Name of Server as Shown on the Client Server List: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Name of Server as Shown on the Client Server List, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Name of Server as Shown on the Client Server List gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on Name of Server as Shown on the Client Server List?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does Name of Server as Shown on the Client Server List wipe?

There is no next wipe to predict for Name of Server as Shown on the Client Server List, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 26 days 15 hours.

Player counts

Where does Name of Server as Shown on the Client Server List sit in the rankings?

The seven-day player-hours ranking places Name of Server as Shown on the Client Server List at #13,799, among the top 61% of ranked servers.

What does the player count on Name of Server as Shown on the Client Server List look like?

At present Name of Server as Shown on the Client Server List is offline; its last sighting was 24 days 16 hours ago.

Operator and status

What Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2634 and build 166652, on Windows, is what Name of Server as Shown on the Client Server List runs. To join you need the same protocol; Steam handles the update.

Is Name of Server as Shown on the Client Server List reachable, and does it stay up?

As of now Name of Server as Shown on the Client Server List is offline, with its last appearance 24 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is the location of Name of Server as Shown on the Client Server List?

There is no region on record for Name of Server as Shown on the Client Server List; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 115.128.59.204:28015.

Connecting

What is the way onto Name of Server as Shown on the Client Server List?

Two ways in. Type client.connect 115.128.59.204:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build The game build here is 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.