[AU/NZ] Sydney #2 Small 3k custom map minis on roads
Online OC 114.76.116.107:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers, top 46% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:58 UTC, in 1d 0h. Every Thursday at 18:58 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 5players, last three wipes
- crowd held
- 20%else halves by day 3
Coming wipes
- in 1d 0hThu 29 Oct, 18:58 UTC
- in 8d 0hThu 5 Nov, 19:00 UTCFW
- in 15d 0hThu 12 Nov, 18:58 UTC
- in 22d 0hThu 19 Nov, 18:58 UTC
- in 29d 0hThu 26 Nov, 18:58 UTC
- in 36d 0hThu 3 Dec, 19:00 UTCFW
- in 43d 0hThu 10 Dec, 18:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 18:58 UTC5d ago |
5 | – | running | 1 |
15 OCT 2026Thu 15 Oct, 18:49 UTC12d ago |
4 | held half | 7 days | 0 |
8 OCT 2026Thu 8 Oct, 18:45 UTC19d ago |
6 | halved by day 2 | 7 days | 0 |
1 OCT 2026Thu 1 Oct, 19:54 UTC FW26d ago |
5 | halved by day 3 | 7 days | 0 |
24 SEP 2026Thu 24 Sep, 19:45 UTC33d ago |
8 | halved by day 3 | 7 days | 0 |
17 SEP 2026Thu 17 Sep, 19:53 UTC40d ago |
8 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run?
You will find no gather rate in the name of [AU/NZ] Sydney #2 Small 3k custom map minis on roads. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. Filed under plugins: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. Only premium-status players may join. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
Size 3,000, seed 1337: the game generates the procedural map on [AU/NZ] Sydney #2 Small 3k custom map minis on roads. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.
Tags
Which lists and filters on Rust Server Index is [AU/NZ] Sydney #2 Small 3k custom map minis on roads filed under?
Filed under these Rust Server Index lists is [AU/NZ] Sydney #2 Small 3k custom map minis on roads: Oceania servers, filed A to Z, Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
How should you read the tags listed for [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
Filed under these tags, as published by [AU/NZ] Sydney #2 Small 3k custom map minis on roads and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp60 (Max players): Player cap: 60; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^q (Premium): Only premium-status players may join; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; OC (Oceania): Server browser region: Oceania. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
At their busiest, its recent wipes drew 5 players on average. 10 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 20% of the time. In the other cases, numbers dropped below half by day 3.
How often is [AU/NZ] Sydney #2 Small 3k custom map minis on roads wiped, and on what schedule?
every Thursday at 18:58 UTC is how [AU/NZ] Sydney #2 Small 3k custom map minis on roads wipes. On Thursday 29 October at 18:58 UTC the next wipe is due. Its present world dates from 5 days 23 hours. Filed in its tags: a weekly wipe schedule.
Players and ranking
What position does [AU/NZ] Sydney #2 Small 3k custom map minis on roads hold among Rust servers?
The seven-day player-hours ranking places [AU/NZ] Sydney #2 Small 3k custom map minis on roads at #3,646 and #95 in Oceania, among the top 16% of ranked servers.
What does the player count on [AU/NZ] Sydney #2 Small 3k custom map minis on roads look like?
Filed under live counts: [AU/NZ] Sydney #2 Small 3k custom map minis on roads, 0 players on 60 slots at present. The seven-day average is 1 players; the peak reached 5. Over the last 48 hours, 05:00 UTC drew the highest average: 1 players.
Server facts
What Rust version is [AU/NZ] Sydney #2 Small 3k custom map minis on roads on?
Rust network protocol 2635 and build 168909, on Windows, is what [AU/NZ] Sydney #2 Small 3k custom map minis on roads runs. Steam keeps your game updated, but the protocol must match for you to join.
Is [AU/NZ] Sydney #2 Small 3k custom map minis on roads reachable, and does it stay up?
Right now [AU/NZ] Sydney #2 Small 3k custom map minis on roads is up and running. Its reported uptime gives the last restart as roughly 2 days 15 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
How well does [AU/NZ] Sydney #2 Small 3k custom map minis on roads perform?
Server fps held at 30 on average across the last 48 hours, never dropping below 30. The entity count reached 55,988, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,483 MB. What players feel as lag is low fps together with a rising entity count.
Which region is [AU/NZ] Sydney #2 Small 3k custom map minis on roads in?
Filed under Oceania by its own listing, [AU/NZ] Sydney #2 Small 3k custom map minis on roads carries the OC tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 114.76.116.107:28015.
Joining the server
What is the way onto [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
Enter client.connect 114.76.116.107:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Only premium-status players may join. https://discord.com/invite/hC6DndrAXS is where its website lives.
Server tags
What each one means.
Published as mp60,ptrak,$r?,v2635,^w,^v,OC,^q,gmrust,cs168909,ts8,^o
Game
gmrust
mp60
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^q
^o
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
