Rust Server IndexCard catalogue of Rust servers

Holdings11,733 servers63,580 players197 fresh wipes

Call no.13843 Off the shelf · offline

TestServer

Offline 114.224.142.169:10241 checked 25d ago

Subjects 1. quad 2. modded3. oxide
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#13,843
top 61%
Last wipeWiped2 OCT2026 · 27d 18h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers, and #608 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Geležinis Miškasquad · 6 on average
1/ 99
EU
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average
3/ 80
EU 1/ 60
NA 16/ 50
EU
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average
1/ 100
EU 1/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on TestServer?

No gather rate appears in the name TestServer. The server sets a group limit of 4 players (quad). The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Tags and filters

On Rust Server Index, which lists and filters carry TestServer?

These lists on Rust Server Index take TestServer: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What is meant by the tags on TestServer?

The server's own tags are listed here, and the game's server browser reads them: TestServer gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts4 (Group limit): The team ceiling is 4; v2634 (Protocol): Joining needs you on game protocol 2634; cs166494 (Build): The game build here is 166494; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How often is TestServer wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of TestServer's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 18 hours.

Players and ranking

How is TestServer ranked compared with the rest?

On player hours over seven days, TestServer takes #13,843, within the top 61% of ranked servers. #608 is where it sits in the quad servers.

Is TestServer quiet or crowded?

The last check found TestServer offline, last seen 25 days 8 hours ago.

Server facts

Which Rust build is TestServer running?

Rust network protocol 2634 and build 166494 on Windows is what you will find on TestServer. The protocol must match before you can join, and Steam takes care of updating it.

Is TestServer reachable, and does it stay up?

As of now TestServer is offline, with its last appearance 25 days 8 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 4 October 2026.

Where in the world is TestServer hosted?

No region is published by TestServer. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 114.224.142.169:10241.

Joining the server

What is the way onto TestServer?

Enter client.connect 114.224.142.169:10241 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players The queue ceiling sits at 100.
ts4
Group limit The team ceiling is 4.
v2634
Protocol Joining needs you on game protocol 2634.
cs166494
Build The game build here is 166494.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.