Rust Server IndexCard catalogue of Rust servers

Holdings11,890 servers103,751 players411 fresh wipes

Call no.10503 Off the shelf · offline

TestServer

Offline 114.224.115.164:10241 checked 2d ago

Subjects 1. quad 2. modded3. oxide
Players now
0/ 100
0% full
7-day average
1
peak 1
Rank
#10,503
top 47%
Last wipeWiped2 OCT2026 · 27d 13h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 47% of all ranked servers, and #520 of the quad servers (top 63%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Rustoria.co -Us MondaysNA · quad · 6 on average
0/ 300
EU 6/ 60
EU
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average
7/ 80
Geležinis Miškasquad · 6 on average
9/ 99
EU
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average
1/ 100
EU 0/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does TestServer run?

You will find no gather rate in the name of TestServer. The group limit is 4 players, as stated (quad). The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Lists and filters

Which lists and filters on Rust Server Index is TestServer filed under?

The Rust Server Index lists that include TestServer are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which tags are attached to TestServer, and what do they stand for?

These are the tags TestServer publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts4 (Group limit): 4 is the largest team allowed; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How often is TestServer wiped, and on what schedule?

TestServer's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 13 hours.

Population

How is TestServer ranked compared with the rest?

Filed under rankings: #10,503 for TestServer on seven-day player hours, top 47% overall. See also the quad servers, where it stands at #520.

What does the player count on TestServer look like?

At present TestServer is offline; its last sighting was 2 days 8 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1.

Operator and status

What Rust version is TestServer on?

Rust network protocol 2635 and build 168909, on Windows, is what TestServer runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of TestServer?

As of now TestServer is offline, with its last appearance 2 days 8 hours ago. It was up 0 of 24 hours in the last 1 full day, or 0% of the time. On 27 October 2026 it was first seen by Rust Server Index.

What is the location of TestServer?

There is no region on record for TestServer; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 114.224.115.164:10241.

Joining the server

How can you connect to TestServer?

If you would rather use the console, press F1 in Rust and enter client.connect 114.224.115.164:10241. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts4
Group limit 4 is the largest team allowed.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.