Rust Server IndexCard catalogue of Rust servers

Holdings11,622 servers37,258 players80 fresh wipes

Call no.10841 Off the shelf · offline

TestServer

Offline 114.223.41.145:10241 checked 4d ago

Subjects 1. quad 2. modded3. oxide
Players now
1/ 100
1% full
7-day average
0
peak 1
Rank
#10,841
top 49%
Last wipeWiped2 OCT2026 · 27d 1h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 49% of all ranked servers, and #533 of the quad servers (top 64%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 3/ 60
Geležinis Miškasquad · 6 on average
0/ 99
EU
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average
6/ 80
NA 1/ 50
EU
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average
0/ 100
EU
Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average
0/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on TestServer?

You will find no gather rate in the name of TestServer. The server sets a group limit of 4 players (quad). Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Tags and filters

Which lists and filters on Rust Server Index is TestServer filed under?

Filed under these Rust Server Index lists is TestServer: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which tags are attached to TestServer, and what do they stand for?

These are the tags TestServer publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts4 (Group limit): 4 is the largest team allowed; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is TestServer wiped, and on what schedule?

The record holds too few of TestServer's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 1 hours.

Player counts

What position does TestServer hold among Rust servers?

On player hours over seven days, TestServer takes #10,841, within the top 49% of ranked servers. Among servers in the quad group, the rank is #533.

How many players are on TestServer at the moment?

The last check found TestServer offline, last seen 4 days 16 hours ago. The seven-day average is 0 players; the peak reached 1.

Operator and status

Which Rust build is TestServer running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on TestServer. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of TestServer?

As of now TestServer is offline, with its last appearance 4 days 16 hours ago. Of the last 4 full days, 0 of 96 hours were up, 0% of the time. On 24 October 2026 it was first seen by Rust Server Index.

What is the location of TestServer?

No region is published by TestServer. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 114.223.41.145:10241.

How to join

How can you connect to TestServer?

Enter client.connect 114.223.41.145:10241 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts4
Group limit 4 is the largest team allowed.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.