Solo Local Test
Offline 112.213.162.243:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Solo Local Test, which rules and settings apply?
No gather rate appears in the name Solo Local Test. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on Solo Local Test?
A procedural map, generated by the game, is what Solo Local Test runs.
Tags and filters
Which lists and filters on Rust Server Index is Solo Local Test filed under?
Filed under these Rust Server Index lists is Solo Local Test: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to Solo Local Test, and what do they stand for?
Filed under these tags, as published by Solo Local Test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How often is Solo Local Test wiped, and on what schedule?
The record holds too few of Solo Local Test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 43 days 16 hours.
Players and ranking
Where does Solo Local Test sit in the rankings?
Filed under rankings: #15,416 for Solo Local Test on seven-day player hours, top – overall.
Is Solo Local Test quiet or crowded?
Filed under offline: Solo Local Test, last seen 43 days 15 hours ago.
Server facts
What version does Solo Local Test use?
Rust network protocol 2633 and build 163794, on Windows, is what Solo Local Test runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Solo Local Test?
The server is down at this moment; the last sighting of Solo Local Test was 43 days 15 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 15 September 2026 it was first seen by Rust Server Index.
Where in the world is Solo Local Test hosted?
There is no region on record for Solo Local Test; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 112.213.162.243:28015.
How to join
What is the way onto Solo Local Test?
Enter client.connect 112.213.162.243:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.